Lubos Lenco
963b6ed980
Merge pull request #1598 from Naxela/master
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Merge PPM
2020-03-05 19:36:10 +01:00
Philip Michel Duarte
4adbc3cbb0
instanced autobake done
2020-03-05 13:40:15 -03:00
Philip Michel Duarte
4e633c736a
pending stuff
2020-03-04 19:42:38 -03:00
philip
57a052b25d
towards instanced autobake
2020-03-04 17:34:21 -03:00
Alexander
60f72e7e0e
Merge in PPM
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Redone and ready to be merged with Armory
2020-03-04 17:45:19 +01:00
luboslenco
ac60af17eb
Bump version
2020-03-04 13:30:36 +01:00
Philip Michel Duarte
02bc76f9d5
same-file collection instance bug fixed
2020-03-03 23:38:37 -03:00
Moritz Brückner
086810849e
De-clutter console output (new "Verbose Output" switch)
2020-03-04 00:14:14 +01:00
Lubos Lenco
fe5be464c2
Merge pull request #1596 from MoritzBrueckner/fix-project-folder
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Fix ResourceWarning for open_folder()
2020-03-03 22:23:54 +01:00
Moritz Brückner
0cac8fa987
Fix ResourceWarning for open_folder()
2020-03-03 22:13:44 +01:00
Lubos Lenco
f3bffa27e5
Merge pull request #1595 from MoritzBrueckner/fix-object-names
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Exporter: better handling of duplicate object names
2020-03-03 22:10:33 +01:00
Moritz Brückner
6f906c5863
Exporter: better handling of duplicate object names
2020-03-03 21:34:19 +01:00
N8n5h
06af6d30d4
Update exporter to fit expected vertex array data
2020-03-03 03:07:56 -03:00
Lubos Lenco
75ca3aa44b
Merge pull request #1592 from philipmduarte/autobake
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Action autobaking
2020-03-02 19:20:24 +01:00
Lubos Lenco
0713585f28
Merge pull request #1590 from N8n5h/fix-vcol
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Fix Vertex Color and Tangent not exporting sometimes
2020-03-02 16:30:54 +01:00
Philip Michel Duarte
8921afd155
autobake done
2020-03-02 11:03:42 -03:00
N8n5h
c04dbe4993
Fix Vertex Color and Tangent not exporting
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Applied the same fix that is used for uvs, since it seems to solve the issue of not updating correctly for exporting of materials too.
Also added support for the Vertex Color node.
2020-03-02 02:04:54 -03:00
Moritz Brückner
7b9fb161fe
Deactivate "Debug Console" checkbox when Zui is not enabled
2020-03-02 00:00:56 +01:00
Moritz Brückner
d6275b8a07
More future-proof navmesh generation
2020-02-22 17:57:29 +01:00
Moritz Brückner
7566b53340
Fix Navmesh generation + few code style improvements (pep8)
2020-02-22 17:41:51 +01:00
blackno666
9517f805de
Fixed adding objects to collection 'export_coll' more than once
2020-02-14 22:12:56 +01:00
Moritz Brückner
351f908178
Print warning if logic node tree and generated trait names differ
2020-02-12 13:51:31 +01:00
Sandy
6fab32b613
Handling issues posted on the Armory forum
2020-02-09 23:45:04 +09:00
Moritz Brückner
ac544889ab
Fix bool type trait properties
2020-02-07 19:29:55 +01:00
luboslenco
2c4172dabe
Merge branch 'master' of https://github.com/armory3d/armory
2020-02-03 12:44:34 +01:00
luboslenco
a81338fa7f
Bump version
2020-02-03 12:44:18 +01:00
Moritz Brückner
141e7e71df
Export asset name for object trait properties
2020-01-27 17:13:43 +01:00
Moritz Brückner
f5a40efec4
Fix annoying error message at first Armory2D start from Blender
2020-01-13 11:04:39 +01:00
Moritz Brückner
2d8c86ac98
Improved warnings
2020-01-08 17:17:18 +01:00
Moritz Brückner
2c13f0c78c
Fix unused @prop recognition
2020-01-08 17:06:32 +01:00
Moritz Brückner
23eea495f9
Improve UI
2020-01-08 16:37:48 +01:00
Moritz Brückner
7245c83313
Better vector recognition
2020-01-08 16:37:33 +01:00
Moritz Brückner
c4b3d82fbb
Add warning for static properties
2020-01-07 22:06:32 +01:00
Moritz Brückner
05baf7b39f
Support for different object types
2020-01-07 22:00:45 +01:00
Moritz Brückner
0ccd336a4b
Less scrolling
2020-01-07 21:38:23 +01:00
Moritz Brückner
e7d631f9da
Support object prop type
2020-01-07 21:09:39 +01:00
Moritz Brückner
f76c903614
Improved vector recognition
2020-01-07 20:45:45 +01:00
Moritz Brückner
ab76f31346
Add support for vector properties
2020-01-07 20:26:12 +01:00
Moritz Brückner
da16b0e0ac
Show warnings caused by invalid trait props
2020-01-07 13:15:21 +01:00
Moritz Brückner
5b60533251
Fix property type change
2020-01-07 13:12:35 +01:00
Moritz Brückner
60914da401
Fix String recognition
2020-01-07 13:06:18 +01:00
Moritz Brückner
891d099c8a
Small UI tweaks
2020-01-07 12:35:53 +01:00
Moritz Brückner
049911504c
Refactor trait prop system and support different prop types
2020-01-07 12:35:38 +01:00
Moritz Brückner
71ba39f653
Reorganize (PEP8) and remove unused imports
2020-01-07 11:44:33 +01:00
luboslenco
dfda5f9dbb
Bump version
2020-01-02 14:00:30 +01:00
luboslenco
31161e7242
Fix Object Info material node
2020-01-02 13:53:54 +01:00
Moritz Brückner
3615566b0e
Export collection instance offset and move coll. export into own method
2019-12-27 15:40:40 +01:00
Moritz Brückner
a17384e318
exporter.py: Some style improvements and added some docstrings
2019-12-27 15:39:20 +01:00
Lubos Lenco
2d61a06f78
Merge pull request #1525 from MoritzBrueckner/gen-tex-export
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Add support for generated image textures
2019-12-22 12:44:17 +01:00
Moritz Brückner
1f9a4eaa0a
Save generated images as jpg
2019-12-21 20:51:16 +01:00
Moritz Brückner
8c28019f36
Add support for generated image textures
2019-12-21 20:30:49 +01:00
Moritz Brückner
99d7e12375
cycles.py: cleanup and use os.path.join() instead of string operations
2019-12-21 20:28:41 +01:00
Moritz Brückner
c035f15896
Small utils.py improvements
2019-12-21 20:25:58 +01:00
Moritz Brückner
2f1cf3f53e
utils convert_image(): get image quality from UI setting
2019-12-21 20:23:30 +01:00
Moritz Brückner
71287e442f
Allow @prop for final keyword too
2019-12-21 14:21:19 +01:00
Sandy
4d54f6d2dc
https://github.com/armory3d/armory/issues/1500
2019-12-18 22:19:14 +09:00
Lubos Lenco
7d58f27550
Merge pull request #1514 from N8n5h/fix-alpha
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Attempt to fix noise in opacity map
2019-12-17 13:54:41 +01:00
luboslenco
1f8aed23bf
Print output from armory2d into console
2019-12-15 15:33:37 +01:00
Lubos Lenco
d6f32d1bc5
Merge pull request #1513 from MoritzBrueckner/themes
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Load themes from canvas
2019-12-14 13:33:13 +01:00
Moritz Brückner
3d59e6b4d6
Fix export error when no canvas is used at all
2019-12-13 19:21:59 +01:00
N8n5h
35274c8673
fix alpha
2019-12-13 11:27:10 -03:00
Alexander
e72c997a11
Add blackbody node functionality
2019-12-12 18:13:39 +01:00
Lubos Lenco
24ec5cf79b
Merge pull request #1507 from QuantumCoderQC/master
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Moved kinematic and static flags from Bt.hx to RigidBody.hx
2019-12-08 10:04:49 +01:00
Lubos Lenco
8a6ad653e6
Merge pull request #1503 from N8n5h/fix-export-uv
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Fix for faulty "missing uv maps"
2019-12-08 10:01:16 +01:00
QuantumCoderQC
8c80b94b4a
Moved kinematic and static flags from Bt.hx to RigidBody.hx
2019-12-07 21:41:08 +01:00
Sandy
99f5d4c756
Calculate transform data directly
2019-12-07 22:08:31 +09:00
Moritz Brückner
be43f35ee2
Don't show _themes.json in trait list
2019-12-06 22:10:25 +01:00
Moritz Brückner
b4bca6f364
Export themes for canvas
2019-12-06 21:41:19 +01:00
N8n5h
4216d327a3
Fix for faulty "missing uv maps"
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Ask for export_uvs to the original object instead of the evaluated copy. Reason is, it seems the dependency graph fails to update
whenever custom properties are set. So for that I think asking the original object in this case could be sufficient to fix it.
The same could be applied to the other functions that are in that chunk of code.
2019-12-05 17:17:51 -03:00
N8n5h
b1a25548a9
fix export with a 'zoo collection'
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Add a temporary collection to the scene that links all the foreign objects meshes and collections with meshes to the current scene, have the dependency graph see it and then destroy it.
2019-12-02 09:01:46 -03:00
QuantumCoderQC
5099580885
Implemented Kinematic and Static flags for better control. Mass of Animated(Kinematic) and Static objects will be set to zero. Implemented btMotionState for kinematic rigid bodies. And btSetWorldTransform for Dynamic and static rigid bodies. Kinematic rigid bodies can now be fully contolled through animation timeline inside blender.
2019-12-01 00:59:16 +01:00
luboslenco
ad8ce6d16d
Merge branch 'master' of https://github.com/armory3d/armory
2019-11-29 13:41:25 +01:00
luboslenco
2cf0ac3c58
Bump version
2019-11-29 13:41:10 +01:00
N8n5h
2b572db3d1
add initial support to Mapping dynamic inputs
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This is to help transition to Blender 2.81.
I tried to tackle obtaining the input value if something was connected but it turned more complicated than I thought, so for starters I added support to the dynamic inputs default values so it compiles with no errors when a mapping node is present.
Please point out any ugly code.
2019-11-22 11:53:07 -03:00
luboslenco
f310776985
Use webassembly for ammo+krom
2019-11-16 14:11:32 +01:00
Sandy
47f5b4b78e
Fixed issue reported in Armory Forum
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http://forums.armory3d.org/t/helper-text-in-logic-nodes/3673
2019-11-05 21:59:51 +09:00
luboslenco
8091193058
Fix comma and period keys
2019-11-04 21:35:18 +01:00
luboslenco
d87d4a7b58
Bump version
2019-11-01 13:47:01 +01:00
luboslenco
b17fe028b6
Re-apply ced8cd8
2019-10-30 15:33:14 +01:00
QuantumCoderQC
8beb8ef061
Implemented Physics constraints: Generic, Generic-Spring, Slider, Piston and Hinge. Point constraint now uses Bullet Physics btPoint2Point constraint. Hinge constraint now obeys orientation inputs. Generic constraint can now be fully configured within Blender. Constraint behaviour matches that of Blender physics constraints.
2019-10-29 23:12:40 +01:00
luboslenco
ced8cd845f
Fix Principled BSDF node lookup for empty material
2019-10-25 14:20:22 +02:00
Sandy
488031e7d8
Correct socket position
2019-10-18 21:35:08 +09:00
Sandy
39114e9fd2
Correct socket position
2019-10-18 21:33:26 +09:00
Sandy
a138baea67
fix https://github.com/armory3d/armory/issues/1438
2019-10-17 22:03:06 +09:00
N8n5h
5184794a0e
nav update 3
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added support for modifiers for navigation meshes, removed the need to restart blender when creating visualization
2019-10-13 19:46:22 -03:00
Lubos Lenco
c70478c11e
Merge pull request #1406 from zeeshan595/master
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Added support for angle axies rotation nodes
2019-10-08 21:46:12 +02:00
N8n5h
93f5b1dace
save the file when creating the dir
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For some reason if you don't save the file the path check doesn't work even if the folder is there.
2019-10-04 20:23:25 -03:00
N8n5h
bcf3f5d2e2
Add a restart check in navmesh vis generation
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This is to prevent the "vertical generation" issue, that happens when failing to generate a vis the first time because of #1377 , not liking the "require a restart" thing as a solution but I didn't find a solution that is not a workaround , so for now...
2019-10-04 19:53:55 -03:00
Lubos Lenco
cb2592ad54
Merge pull request #1421 from BlackGoku36/master
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add renderpath nodes
2019-10-03 18:12:26 +02:00
lubos
a977ec165d
Bump version
2019-10-02 12:24:51 +02:00
BlackGoku36
42b0ce4b1f
add renderpath nodes
2019-10-02 15:09:47 +05:30
Lubos Lenco
9b0673d158
Merge pull request #1420 from BlackGoku36/logicnodes
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Add string operation nodes
2019-09-30 13:48:28 +02:00
BlackGoku36
63560f6163
remove substr
2019-09-30 17:13:35 +05:30
Lubos Lenco
5f7d081d5b
Merge pull request #1419 from Sandy10000/master
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Adding canvas category logic nodes
2019-09-30 12:06:49 +02:00
luboslenco
3d01b056d0
Merge branch 'master' of https://github.com/armory3d/armory
2019-09-30 12:01:01 +02:00
luboslenco
ba5150054d
Fix lens flare compilation
2019-09-30 11:50:13 +02:00
BlackGoku36
a5db10437f
add string operation nodes
2019-09-30 00:22:00 +05:30
BlackGoku36
a3e45a3a5e
Revert "add some string operating nodes"
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This reverts commit 5942b177e4
.
2019-09-30 00:18:13 +05:30
BlackGoku36
5942b177e4
add some string operating nodes
2019-09-30 00:11:26 +05:30
Sandy
f305de8ff7
Adding canvas category logic nodes
2019-09-29 22:37:18 +09:00
Zeeshan Abid
919d222b4d
get rotation bug fix
2019-09-27 20:51:30 +01:00
Zeeshan Abid
512db06d84
quaternion bug fix
2019-09-27 20:47:07 +01:00
Zeeshan Abid
97643a1eee
Improved Get & Set Rotation
2019-09-27 20:35:26 +01:00
Moritz Brückner
377cf055c2
Fix open_folder() on windows
2019-09-26 16:50:35 +02:00
Moritz Brückner
07bc1b8257
Fix open_folder()
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Project folder was opened twice on windows and mac
2019-09-26 16:46:18 +02:00
Lubos Lenco
51cf446a43
Merge pull request #1401 from zaethan/master
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change the exporter to use blenders triangle loops
2019-09-26 11:15:47 +02:00
Zeeshan Abid
5d36ecb415
input output bug fixes
2019-09-26 01:07:49 +01:00
Zeeshan Abid
d0c1bba174
Added Axies Angles in addition to eular rotation
2019-09-26 01:03:05 +01:00
Zeeshan Abid
76e5c94dbb
changed rotation from eular to axies + vector
2019-09-26 00:37:52 +01:00
luboslenco
2229ff8103
Remove mklink functions from utils
2019-09-25 09:44:37 +02:00
Lubos Lenco
137fdd8530
Merge pull request #1381 from MoritzBrueckner/master
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Add Sublime Text as a supported text editor
2019-09-25 09:33:58 +02:00
Zeeshan Abid
426eb912d4
open folder button support
2019-09-24 16:23:49 +01:00
BlackGoku36
3bf9feac8f
added get/set location, rotation, scale, progress bar nodes
2019-09-23 15:55:46 +05:30
Yannik Boettcher
25fe284f75
change the exporter to use blenders triangle loops
2019-09-23 12:11:48 +02:00
Moritz Brückner
16dd8d493d
Add ignored file types to sublime project
2019-09-22 01:34:19 +02:00
Sandy
405887b2a0
Canvas Set Visible
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Python : canvas_set_visible.py
Haxe : CanvasSetVisibleNode.hx
Example : logic_canvas.blend
2019-09-18 21:16:10 +09:00
Sandy
855d67a882
Correcting category mistakes
2019-09-17 21:13:23 +09:00
luboslenco
32da177143
Fix Armory Bake - Apply
2019-09-16 09:35:21 +02:00
Sandy
22d7eeaaff
Correcting category mistakes
2019-09-15 20:58:53 +09:00
Sandy
c324b06cae
loadUrl
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This node is dedicated to browser (HTML5) compilation.
Python : native_loadUrl.py
Haxe : LoadUrlNode.hx
Example : LoadUrl.blend
2019-09-14 21:15:04 +09:00
Lubos Lenco
baac952ba2
Merge pull request #1380 from MarketGarden/collision-filter-mask
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Collision filter mask
2019-09-12 17:26:35 +02:00
Moritz Brückner
22dd37cc67
Add Sublime Text as a supported text editor
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Todo: build configuration
2019-09-11 21:04:09 +02:00
Moritz Brückner
ed5311b058
Remove whitespace
2019-09-11 20:58:53 +02:00
marketgarden
c9911ad25f
add collision-filter-mask feature
2019-09-10 23:09:44 +02:00
luboslenco
01920b99c7
Fix android target name
2019-09-08 19:08:47 +02:00
luboslenco
410230b65f
Remove deprecated nodes
2019-09-06 18:48:21 +02:00
luboslenco
75c6121deb
Audio fun
2019-09-01 11:59:32 +02:00
luboslenco
ef1132b42c
Bump version
2019-09-01 10:41:48 +02:00
luboslenco
09ed719b91
No serialize till kromx handles it
2019-09-01 10:41:10 +02:00
luboslenco
6871ea29fb
Deprecated cleanup
2019-08-27 21:42:00 +02:00
luboslenco
24867658f1
Deprecated cleanup
2019-08-24 11:50:27 +02:00
luboslenco
4d5309a07a
Fix terrain material creation
2019-08-23 16:12:30 +02:00
unknown
df3a7b72cf
Expose normal attribute
2019-08-17 21:29:28 +02:00
N8n5h
92153e15f2
Update props_traits.py
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Add a few check to navmesh generation and message logs
2019-08-11 11:49:06 -03:00
N8n5h
f07469db90
Update utils.py
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Detect Bundled script to give proper name
2019-08-11 11:44:49 -03:00
Lubos Lenco
ad114a95f8
Merge pull request #1338 from N8n5h/nav-update
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update for navmesh generation
2019-08-10 12:57:22 +02:00
Alexander
000ec17e3d
Chromatic aberration
2019-08-08 20:02:42 +02:00
Alexander
f521828edc
Lens dirt masking
2019-08-08 18:56:56 +02:00
user
d21ff3e9d8
update
2019-08-07 12:02:36 -03:00
luboslenco
ff3ca27aa9
Separate format lib
2019-08-04 15:31:25 +02:00
luboslenco
9c75616795
Fix kraffiti path
2019-08-01 20:14:16 +02:00
Lubos Lenco
1ce3f60538
Merge pull request #1324 from zaethan/master
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Improve reroute handling in logic nodes
2019-07-23 16:26:19 +02:00
Yannik Böttcher
a1d2190147
fixed comments
2019-07-22 20:00:26 +02:00
Yannik Böttcher
c395146bad
further improve reroute handling and ensure a specific execution order. Also handle unlinked reroutes
2019-07-22 19:36:00 +02:00
Yannik Böttcher
89e78c77f6
Improve reroute handling in logic nodes
2019-07-21 20:52:52 +02:00
MoritzBrueckner
d2c83e47f2
Remove not longer required variables
2019-07-19 22:44:22 +02:00
MoritzBrueckner
455151d102
Simplify animation export and support for baked FCurves & modifiers
2019-07-19 22:28:11 +02:00
MoritzBrueckner
85c0d2ca28
Correct Python syntax
2019-07-18 21:51:25 +02:00
MoritzBrueckner
963b2bd389
Merge branch 'master' into anim-keyframes
2019-07-18 21:02:35 +02:00
luboslenco
b19e2e64e1
Do not emit --sound on macos
2019-07-15 14:56:27 +02:00
luboslenco
5c9f1ed6d9
Use default gapi for player
2019-07-15 09:21:23 +02:00
unknown
8e2f037d9b
Fix packing inline
2019-07-14 16:45:34 +02:00
unknown
4664c5ff9a
Flag cleanup
2019-07-14 15:41:40 +02:00
N8n5h
7c43421d51
Update utils.py
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avoid lengthy names like ".home.user.Documents.Armory.armory_examples-master.navmesh.Sources.arm.node.FollowTree" to instead "arm.node.FollowTree", or ".home.user.Armory_06_linux64.Armory_latest_commit.armsdk..armory.Sources.armory.trait.SimpleScaleObject.hx" to simply "armory.trait.SimpleScaleObject.hx"
may prevent the working of a class named "test.Sources.Sources.MyTrait.hx", but "Package name must start with a lower case character", so I guess it's not a problem.
2019-07-10 01:42:43 -03:00
N8n5h
06fcdb4f94
Update utils.py
2019-07-10 00:25:37 -03:00
luboslenco
f82be5bc64
Improve packing
2019-07-07 22:02:07 +02:00
luboslenco
b869bf24b5
Update Math material node
2019-07-02 23:28:43 +02:00
luboslenco
0c06db1f1a
Bump version date
2019-07-01 00:08:08 +02:00
Sandy10000
c2c7fef3ef
Update input_on_keyboard.py
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fix keyboard input logic node
2019-06-29 16:05:44 +09:00
BlackGoku36
3822587314
fix keyboard input logic node
2019-06-27 20:47:11 +05:30
MoritzBrueckner
f040ac18eb
Simplify keyframe export methods
2019-06-25 14:08:42 +02:00
MoritzBrueckner
ddd9eaf88a
Reorder imports and remove unused ones
2019-06-25 13:54:30 +02:00
MoritzBrueckner
e176ad7320
Python docstring for module
2019-06-25 13:53:57 +02:00
Lubos Lenco
013032f381
Merge pull request #1303 from MoritzBrueckner/trait-creation
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Hide is_object property from user during trait script creation
2019-06-25 08:50:47 +02:00
MoritzBrueckner
6a29442ceb
Fix classify_animation_curve() in blender\arm\exporter.py
2019-06-24 11:30:24 +02:00
MoritzBrueckner
15660ab5f3
Cleanup whitespace
2019-06-23 22:52:41 +02:00
MoritzBrueckner
f10a8caee7
Add support for fcurves with interpolation set to constant
2019-06-23 22:52:30 +02:00
MoritzBrueckner
0b5505f0ca
Better property name
2019-06-23 16:58:06 +02:00
MoritzBrueckner
5cf8811acf
hide is_object property in UI also for canvas/UI traits
2019-06-23 14:51:44 +02:00
MoritzBrueckner
8cb9b10423
Hide is_object property from user during trait script creation
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This property is used internally only and doesn't need to be exposed to the UI
2019-06-23 12:57:39 +02:00
MoritzBrueckner
96cf036b0a
Cleanup whitespace
2019-06-23 12:56:32 +02:00
unknown
05b43aca02
Emit arm_audio
2019-06-22 17:06:02 +02:00
unknown
8bccdd9879
lz4 compress stubs
2019-06-22 11:29:05 +02:00
MoritzBrueckner
79b16f3e01
Return property name in Get Property node
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Implement request from https://github.com/armory3d/armory/issues/1155
2019-06-21 14:23:04 +02:00
luboslenco
46e75c1d40
Emit --sound flag only when audio module is enabled
2019-06-14 09:38:21 +02:00
luboslenco
f4a9cceebe
Bump version date
2019-06-06 12:11:35 +02:00
luboslenco
9be7287c51
More b28 changes
2019-06-03 11:29:16 +02:00
luboslenco
49c0ef017f
Principled update
2019-06-03 11:04:52 +02:00
luboslenco
5e54187202
Principled update
2019-06-03 10:55:32 +02:00
unknown
36277934dc
Triplanar stubs
2019-06-02 16:53:13 +02:00
luboslenco
060448e555
More dof changes
2019-05-31 14:11:39 +02:00
luboslenco
ae0fa5da1e
Check define
2019-05-26 21:03:25 +02:00
luboslenco
585abb1b90
make_world callback
2019-05-24 15:21:22 +02:00
luboslenco
bde6cfa76f
Keep compatible
2019-05-24 09:34:59 +02:00
Sidar Talei
d0893c78b4
gpu_dof > dof.aperture_fstop
2019-05-24 03:53:30 +02:00
luboslenco
d4772375ef
More b28 fixes
2019-05-23 11:57:00 +02:00
luboslenco
2da0e03d17
Micro shadowing
2019-05-21 21:53:57 +02:00
luboslenco
297a7b8281
b28 fixes
2019-05-20 14:32:48 +02:00
luboslenco
bcdfa7b4a7
Blend and alpha test for overlays pass
2019-05-19 15:24:46 +02:00
luboslenco
ead174c025
Update film_transparent handling
2019-05-17 08:32:37 +02:00
unknown
f9b268310d
Update image node color space handling
2019-05-15 10:45:31 +02:00
luboslenco
2303bada3a
Add single-data-file exporter option
2019-05-14 11:43:41 +02:00
luboslenco
4a754e8b3a
Expose khafile params
2019-05-10 18:29:59 +02:00
luboslenco
e1cc308709
Ensure 2:1 ratio for radiance gen
2019-05-10 13:46:14 +02:00
luboslenco
b1448e1d85
String input for Print node
2019-05-10 12:55:41 +02:00
luboslenco
fc58db16af
Node search works now, remove custom one
2019-05-10 12:43:51 +02:00
luboslenco
2eec77d434
Update labels
2019-05-07 09:54:10 +02:00
luboslenco
af416c0a18
Detect vscode binary
2019-05-07 09:36:37 +02:00
Yannik Böttcher
f00fdb4708
expose rotation around axis in nodes
2019-05-06 19:27:52 +02:00
luboslenco
85a325f082
Configurable KodeStudio path
2019-05-05 22:39:05 +02:00
luboslenco
e3c4a9855d
Show date-based version
2019-05-05 17:24:29 +02:00
luboslenco
38451d7a9a
Format
2019-05-01 21:27:19 +02:00
luboslenco
46a7e81f40
Textured emission fixes
2019-05-01 21:24:39 +02:00
luboslenco
d7cbc022e8
Replace nodes on project update
2019-05-01 11:04:15 +02:00
luboslenco
d05641b4a3
Auto-exposure speed
2019-05-01 10:52:42 +02:00
Yannik Böttcher
65148dfa67
added property mapping and mapping of unconnected inputs
2019-05-01 00:46:41 +02:00
Yannik Böttcher
6785d457b5
implement property mapping and realize armory uses the bl_idlabel for classnames
2019-05-01 00:25:48 +02:00
Yannik Böttcher
f09e586dd4
small issues
2019-04-30 17:17:17 +02:00
Yannik Böttcher
9db102fb5f
added deprecated versions of each replaced node, as blender forgets their bl_idname and "NodeUndefined" is not a useful id. Also added the replacement rules for the input nodes.
2019-04-30 17:07:57 +02:00
Lubos Lenco
fbb6eacf14
Merge pull request #1124 from zaethan/master
...
Merge the Keyboard and Mouse nodes
2019-04-30 13:51:45 +02:00
luboslenco
e402442754
Water refract
2019-04-29 16:21:44 +02:00
Yannik Böttcher
1781c99a55
added 1:1 auto replacement code
2019-04-29 13:14:32 +02:00
luboslenco
aa5c4f7e73
Link to embedded data
2019-04-26 11:12:09 +02:00
luboslenco
d8bd7f6972
Link clouds props
2019-04-26 09:58:20 +02:00
luboslenco
01fcbea2e0
Pre-compile clouds data
2019-04-25 22:39:08 +02:00
luboslenco
faae72e5e4
Auto exposure fixes
2019-04-23 12:05:50 +02:00
unknown
54bb309807
Auto exposure fixes
2019-04-22 14:11:17 +02:00
unknown
44f1e115e9
Begin histogram
2019-04-21 19:16:23 +02:00
luboslenco
49bb295cda
Fix bool array pack
2019-04-17 12:46:41 +02:00
luboslenco
a8961dcb4e
Update dxc call
2019-04-14 22:41:55 +02:00
Simonrazer
dad7d76dc8
at location local
2019-04-09 17:15:20 +02:00
unknown
c0ce39521d
Drop b2.79 props migration
2019-04-06 19:54:34 +02:00
unknown
5240249982
Use voxelao instead of voxelgi, gi will be reworked into raytracing
2019-04-06 18:52:21 +02:00
unknown
445a4fdc61
Code cleanup
2019-04-06 16:05:01 +02:00
unknown
ad88b97d63
Code cleanup
2019-04-06 15:38:25 +02:00
unknown
27197cc94f
Force gpu particles
2019-04-06 14:30:11 +02:00
unknown
4ecec19ad3
Force gpu skinning
2019-04-06 14:13:38 +02:00
unknown
5b2b6428d5
Use per-target color mask
2019-04-06 13:03:04 +02:00
luboslenco
5522955748
Mobile shader fix
2019-04-04 11:23:53 +02:00
luboslenco
c7214e2aa7
Include tex data
2019-04-04 11:23:18 +02:00
luboslenco
f02de4b16b
Ensure material exists
2019-04-02 18:53:53 +02:00
eduardogr
fa78b05765
Fix issue reading trait properties
...
Change ArmTraitPropList to ARM_UL_PropList following latest blender API
changes
2019-04-01 22:30:53 +01:00
Urjasvi
bb1a1c4904
updating addon fixes
2019-03-30 12:18:55 +05:30
Lubos Lenco
de69a12228
Merge pull request #1236 from BlackGoku36/master
...
update addon to latest blender api changes
2019-03-29 16:09:44 +01:00
Simonrazer
c12a4367dd
local option
2019-03-29 15:23:57 +01:00
Urjasvi
318e875013
update addon to latest blender api changes
2019-03-29 19:25:42 +05:30
luboslenco
c29e8fdbd0
Shadows cleanup
2019-03-23 10:56:30 +01:00
luboslenco
b5dd2da61c
Clip particle with nan
2019-03-19 08:31:13 +01:00
Zicklag
00a3cb7ccf
Add a Distance Measurement to the Vector Math Node
2019-03-13 13:29:33 -05:00
luboslenco
00fb2cd511
Use DrawOrder.Distance as default
2019-03-11 10:32:31 +01:00
luboslenco
aafddfba76
Print compilation times in debug mode
2019-03-09 10:18:53 +01:00
luboslenco
74e9e17497
Khafile option is now PointerProperty
2019-03-01 11:11:51 +01:00
luboslenco
843e23042c
Rename panel to Scene Traits for clarity
2019-03-01 09:55:54 +01:00
Lubos Lenco
9008ba7af8
Merge pull request #1207 from katharostech/feature/InArrayNode
...
Add an In Array Node
2019-03-01 09:54:18 +01:00
Zicklag
39189f7d3c
Add an In Array Node
2019-02-28 17:46:19 -06:00
luboslenco
120354ffa8
Always embed for now
2019-02-28 23:15:09 +01:00
luboslenco
fc2635e673
Calibrate area light
2019-02-27 21:31:21 +01:00
Lubos Lenco
c22a610a41
Merge pull request #1188 from katharostech/feature_material-panels-improvements
...
Move Armory Tilesheet Panel and Update Material Blending Panel
2019-02-22 12:32:52 +01:00
Zicklag
4ea480d2c1
Move Armory Tilesheet Panel and Update Material Blending Panel
...
The Armory TileSheet Panel was moved to the Blender material tab.
Resolves #1126
2019-02-21 13:05:35 -06:00
luboslenco
1e5b11d0a3
Expose vignette strength
2019-02-21 14:20:18 +01:00
luboslenco
905f18a9a3
Restart compilation server on project clean
2019-02-21 09:13:00 +01:00
Lubos Lenco
048bbaad6e
Merge pull request #1174 from katharostech/feature_slider-nodes
...
Add Nodes for Getting and Setting Canvas Sliders
2019-02-19 10:11:08 +01:00
luboslenco
9cd951819a
Fix raytracer
2019-02-19 10:09:42 +01:00
luboslenco
b0d076c30d
Bump version
2019-02-18 17:40:55 +01:00
Zicklag
2f04e74c98
Add Nodes for Getting and Setting Canvas Sliders
2019-02-16 15:54:12 -06:00
Yannik Böttcher
99297cc56f
Added some matching names for the xbox controller
2019-02-16 17:44:47 +01:00
Yannik Böttcher
744d3ec4e0
Added analog outputs for gamepad coords, unified output of gamepad, fixed surface input returning a function
2019-02-16 17:34:53 +01:00
Lubos Lenco
6a6c0704e7
macos export path fix
2019-02-16 10:53:37 +01:00
luboslenco
743e69049a
Sound flag
2019-02-16 00:37:38 +01:00
luboslenco
a8b830303a
Fix area access
2019-02-16 00:37:14 +01:00
luboslenco
ffd36a8cf7
Merge branch 'master' of https://github.com/armory3d/armory
2019-02-14 11:17:40 +01:00
luboslenco
49c58d2c05
Enable live patch for krom only
2019-02-14 11:08:36 +01:00
Lubos Lenco
706d77bad9
Merge branch 'master' of https://github.com/armory3d/armory
2019-02-13 16:37:09 +01:00
Lubos Lenco
d1c93532b4
Fix --shaderversion for ios
2019-02-13 16:29:53 +01:00
Lubos
b57fb70b52
More path fixes
2019-02-13 12:23:02 +01:00
Lubos Lenco
09528c2533
Fix krom.bin export on macos
2019-02-13 10:28:20 +01:00
luboslenco
2cf68446ea
Serialize into krom.bin
2019-02-12 17:18:32 +01:00
luboslenco
97003c893f
Match bias
2019-02-12 17:17:46 +01:00
luboslenco
4923699c98
Use noembed flag
2019-02-12 14:41:44 +01:00
luboslenco
d6f17ece69
Match empty material roughness
2019-02-12 13:13:27 +01:00
luboslenco
24b2cc23cd
Cube shadow fixes
2019-02-12 12:39:41 +01:00
luboslenco
e6e4206991
Less indirect light for translucent context
2019-02-12 12:39:16 +01:00
luboslenco
5543e1d140
Full ssr for max render path
2019-02-12 12:38:28 +01:00
luboslenco
565a0fe805
Fix sun color for voxel
2019-02-11 22:16:04 +01:00
luboslenco
c4ae64f2d3
Mark voxelgi as experimental
2019-02-11 22:15:29 +01:00
luboslenco
2f0b239014
Resizable define
2019-02-11 17:10:49 +01:00
luboslenco
7f6b640dfe
Fix emission declaration
2019-02-11 16:10:37 +01:00
luboslenco
92fa1b4fb3
No pow for vertex colors
2019-02-11 11:12:41 +01:00
luboslenco
c97579b713
Fix vertex attribute passing for depth pass
2019-02-11 09:05:53 +01:00
Lubos Lenco
44c8cdb679
Fix legacy shaders flag
2019-02-10 20:37:38 +01:00
luboslenco
7b258d311d
Enable config for dynamic resolution
2019-02-10 17:30:31 +01:00
luboslenco
e0e4bf303f
Send operators to Krom
2019-02-10 11:47:42 +01:00
luboslenco
a1da8b0824
Expose cone aperture
2019-02-09 15:34:16 +01:00
luboslenco
9c5cc51235
Name default render path as Desktop
2019-02-09 09:51:33 +01:00
luboslenco
b56273ce6b
Cleanup light export, adjust area light energy
2019-02-09 09:41:01 +01:00
luboslenco
c6a26a0dad
Use PointerProperty to prevent whitespace issues
2019-02-08 12:50:12 +01:00
luboslenco
9ae5e897d4
Show build failed message when using compilation server
2019-02-08 10:48:12 +01:00
luboslenco
dc08938884
Disable cone trace for zero intensity
2019-02-07 21:33:04 +01:00
luboslenco
18c09a0d5b
Link objects only
2019-02-05 13:04:27 +01:00
luboslenco
b248eae2fb
Show trait users as collections
2019-02-05 12:59:34 +01:00
luboslenco
e0243c63f0
Set default heightmap path
2019-02-05 10:24:17 +01:00
luboslenco
cd7a25db37
Correct displace amount
2019-02-04 21:47:46 +01:00
luboslenco
f2f4f908be
Map file is only generated with debug flag now
2019-02-03 22:39:16 +01:00
luboslenco
7cff5f8642
More shader fixes
2019-02-01 17:33:22 +01:00
Lubos Lenco
293f67b8e1
Merge pull request #1136 from DiegoBM/master
...
Added support for script subfolder organisation using haxe package syntax
2019-02-01 12:36:00 +01:00
Diego de Blas Mateo
c41b64d75a
Added support for script subfolder organisation using haxe package syntax
2019-01-31 13:37:54 +01:00
luboslenco
e8a1c94e8b
Faster builds using compilation server
2019-01-31 12:14:52 +01:00
Yannik Böttcher
5186841452
changed the gampad output back to float
2019-01-30 23:48:54 +01:00
Yannik Böttcher
bada28169c
merged Gamepad, Surface and Virtual nodes
2019-01-30 22:05:55 +01:00
luboslenco
4df19ef970
Format
2019-01-30 17:45:54 +01:00
luboslenco
b4c4afaa76
Fix scene trait display
2019-01-28 22:52:29 +01:00
luboslenco
7b7260d647
Update volumetric
2019-01-28 11:28:21 +01:00
luboslenco
4172e0a2c6
Fix LTC shadow
2019-01-27 23:48:54 +01:00
Yannik Böttcher
36a410309b
added a run output to the mouse/keyboard nodes
2019-01-27 21:56:38 +01:00
luboslenco
da84a870f1
Fix LTC
2019-01-27 20:13:21 +01:00
luboslenco
e17d06225c
Expose voxel shadow
2019-01-27 19:12:00 +01:00
luboslenco
58ceac834b
Make shader variant when config is enabled
2019-01-27 18:56:04 +01:00
luboslenco
9be8646008
Fix translucency mixing
2019-01-27 15:01:39 +01:00
Zicklag
092e08bff1
Update Compare Node to Match Gate Node
2019-01-25 10:17:58 -06:00
luboslenco
ba2b582d6c
Check scene on publish
2019-01-25 08:07:35 +01:00
luboslenco
74c887a1b7
Use PointerProperty for exporter scene
2019-01-24 15:09:49 +01:00
luboslenco
59f4876055
Fix vertex pack for softbody
2019-01-24 14:54:28 +01:00
luboslenco
9ba53d172d
Transluc + sss fixes
2019-01-24 12:47:51 +01:00
luboslenco
89cad4e25e
Emission fixes
2019-01-23 18:09:53 +01:00
luboslenco
00602d721d
Fix array
2019-01-23 13:54:16 +01:00
luboslenco
68b5e1bb3b
Implement ssr for forward path
2019-01-23 13:45:58 +01:00
luboslenco
03652e5258
Fix key check
2019-01-23 12:17:02 +01:00
Lubos Lenco
9363e9a810
Merge pull request #1115 from katharostech/feature_update-node-extras
...
Add Late Update and Physics Pre-Update To The On Update Node
2019-01-23 12:10:45 +01:00
luboslenco
326bf1d90f
Improve movie handling
2019-01-23 12:07:44 +01:00
luboslenco
5f688acffa
No vr preset, enable manually
2019-01-23 11:58:32 +01:00
Zicklag
cee49b869a
Add Late Update and Physics Pre-Update To The On Update Node
2019-01-22 21:21:46 -06:00
luboslenco
02d2bb9972
Use Collection naming for nodes
2019-01-22 15:35:06 +01:00
luboslenco
a7eff66ab9
Fix groups
2019-01-22 13:52:37 +01:00
luboslenco
c81d4949ca
No need for material tilesheet flag
2019-01-22 12:38:47 +01:00
luboslenco
3c25095c94
Clamp sun direction for sky
2019-01-22 11:46:21 +01:00
luboslenco
9c023ecec2
Prevent navmesh duplicates
2019-01-22 09:51:40 +01:00
luboslenco
b2378933d1
Remove NavMesh button
2019-01-22 09:48:22 +01:00
Zicklag
79d5c73cd2
Fix A Traceback When Building Node Trees
2019-01-21 14:53:39 -06:00
luboslenco
9141f8d7c4
Attempt to fix image unpack
2019-01-21 21:39:31 +01:00
luboslenco
4de8ffec1b
Take field weights into account
2019-01-21 20:56:03 +01:00
luboslenco
169bf4878b
Clamp cascade size
2019-01-21 17:59:25 +01:00
luboslenco
b6e5506612
Warn on special path
2019-01-21 16:57:38 +01:00
luboslenco
f9f5bea108
Use PointerProperty for Play Sound node
2019-01-21 16:48:11 +01:00
luboslenco
2c5a98358a
Fix code editor option
2019-01-21 16:15:15 +01:00
luboslenco
bc953c70be
Link sector texture
2019-01-20 18:32:52 +01:00
luboslenco
bc3de52c4e
Fix color space for empty texture
2019-01-17 21:37:27 +01:00
luboslenco
abd80357c9
Ensure krom project is generated
2019-01-17 21:36:42 +01:00
luboslenco
3e645a95b4
Merge terrain stream
2019-01-17 21:34:38 +01:00
luboslenco
f34430e02a
Scene format fix
2019-01-15 13:51:52 +01:00
luboslenco
63664ead77
More b28 changes
2019-01-13 10:47:06 +01:00
luboslenco
4ca0033b6e
Target name fix
2019-01-13 00:22:54 +01:00
Lubos Lenco
79366f1e41
Merge pull request #1064 from BlackGoku36/master
...
Changed user_preferences to preferences to adapt with latest 2.8 api changes
2019-01-13 00:21:21 +01:00
luboslenco
f78878cd89
Fix image.save_render call
2019-01-12 12:51:28 +01:00
luboslenco
735ba8eb91
HLSL voxels
2019-01-11 20:42:16 +01:00
luboslenco
d64441b7d3
Update voxelgi
2019-01-10 21:54:36 +01:00
luboslenco
e15b213666
Softbody compile fix
2019-01-10 11:59:49 +01:00
luboslenco
ab5ec55b99
Improve particles
2019-01-10 10:53:05 +01:00
luboslenco
2eab2c1adb
Shadow fixes
2019-01-09 21:25:09 +01:00
luboslenco
f74f6467ce
Migrate scene traits
2019-01-09 16:58:57 +01:00
luboslenco
9c6c4bb719
Fix multi-uvs
2019-01-09 15:05:15 +01:00
luboslenco
c47ec1c9a3
Fix decal context
2019-01-09 14:52:30 +01:00
luboslenco
82db64d810
Migrate bakelist
2019-01-09 11:43:10 +01:00
luboslenco
0363cdf9c3
Proxy cleanup
2019-01-09 11:31:40 +01:00
luboslenco
571853eb86
Fix lod generation
2019-01-08 22:49:21 +01:00
luboslenco
38548790bd
Collection fixes
2019-01-08 15:46:24 +01:00
Lubos Lenco
b83dad6856
Merge pull request #1089 from katharostech/bug_armory-bake
...
Fix Armory Bake Python Error
2019-01-08 13:55:19 +01:00
Leonid Vakulenko
a5c33246f9
Update Make Proxy script for Blender 2.8
2019-01-08 15:27:21 +03:00
Zicklag
cfc1bc54aa
Fix Armory Bake Python Error
...
From forum topic:
http://forums.armory3d.org/t/cnt-bake-traceback-error-comes-always/2451?u=zicklag
2019-01-07 13:22:25 -06:00
luboslenco
7a1acb6228
Fix logic tree recache
2019-01-07 11:19:04 +01:00
luboslenco
b2db6b86da
Restore vertex colors
2019-01-07 10:42:45 +01:00
luboslenco
103c30704d
Attempt to set node_tree_prop on project update
2019-01-04 20:13:29 +01:00
Lubos Lenco
43e5badff3
Merge pull request #1060 from katharostech/issue_logic-tree-selector
...
Fix Node Trait Selection Issue
2019-01-04 15:18:03 +01:00
luboslenco
f570d5e5a3
Cache fixes
2019-01-04 15:02:53 +01:00
unknown
721e39d5e6
Fix instancing unpack
2019-01-02 15:33:30 +01:00
unknown
40cf9fc19a
Fix generated/object tex coords
2019-01-01 20:52:41 +01:00
unknown
30ddc71ab8
Use use_shadow toggle
2018-12-31 16:58:00 +01:00
unknown
f065d00cc6
Fix mesh scale
2018-12-31 16:57:16 +01:00
unknown
6edaac2c9d
Shader fixes
2018-12-30 23:05:06 +01:00
unknown
6a5c9cc10a
Fix displacement compile
2018-12-30 00:01:34 +01:00
unknown
e760a781fd
Faster exporter
2018-12-29 16:34:04 +01:00
unknown
aeeb7512a9
Project panels
2018-12-24 16:26:43 +01:00
unknown
de03871e00
Mesh format fix
2018-12-24 15:48:41 +01:00
unknown
1b00d3232e
Fix non-minimized export
2018-12-24 15:46:41 +01:00
unknown
697c564938
Fix cache check
2018-12-24 13:42:30 +01:00
unknown
12330e6f61
Bake fixes
2018-12-24 13:37:50 +01:00
BlackGoku36
90658a74f6
user_preferences to preferences
...
adapt to latest changed api
2018-12-23 13:09:25 +05:30
Zicklag
3ab888c0a5
Fix Node Trait Selection Issue
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fixes #1059
2018-12-21 16:48:02 -06:00
luboslenco
0a0998bce2
Fix krom bin path
2018-12-21 11:58:37 +01:00
luboslenco
a7d14cb444
Probe fixes
2018-12-21 11:37:10 +01:00
luboslenco
cda8276477
Exporter fixes
2018-12-20 22:37:39 +01:00
luboslenco
a8c86b373f
Update bullet bindings
2018-12-20 18:04:49 +01:00
luboslenco
c9ef079452
New cache
2018-12-19 20:10:34 +01:00
luboslenco
e79ff975e9
Logic node search
2018-12-19 15:47:58 +01:00
luboslenco
a531b52b9f
UI style
2018-12-19 13:33:17 +01:00
luboslenco
a9d4e9c2ef
Begin b28 era
2018-12-18 23:48:38 +01:00
luboslenco
5d42c3ddf0
Fast exporter
2018-12-18 16:46:36 +01:00
luboslenco
71b3d8a555
Packed pos fixes
2018-12-16 22:28:57 +01:00
luboslenco
4bde0b11d8
Packed pos fixes
2018-12-15 23:10:11 +01:00
luboslenco
9c9fd0881e
Uniform fixes
2018-12-15 19:03:11 +01:00
luboslenco
7dcb443060
Use shadow samplers, remove arm_dev
2018-12-15 15:07:30 +01:00
luboslenco
e84063da38
Use d3d11 on windows
2018-12-15 13:33:59 +01:00
luboslenco
975f995796
Faster and smaller vertex data
2018-12-14 15:27:43 +01:00
luboslenco
914030e7f4
Shadowmap arrays
2018-12-11 23:05:18 +01:00
luboslenco
d8f78638bd
Begin shadow index
2018-12-10 23:29:04 +01:00
luboslenco
bd03fd0465
Forward clusters
2018-12-10 18:18:32 +01:00
luboslenco
6176a26e22
Improved light sampling
2018-12-10 17:25:29 +01:00
luboslenco
73e3e3be0e
Handle shaderload flag for hlsl
2018-12-10 10:21:47 +01:00
luboslenco
00d7bba7c8
Deferred modes
2018-12-10 09:46:46 +01:00
luboslenco
023668221e
Update shadowmap props
2018-12-10 00:02:40 +01:00
luboslenco
25ae41f9c3
Cleanup
2018-12-09 19:27:11 +01:00
luboslenco
835792f7fc
Shader fixes
2018-12-07 13:48:40 +01:00
luboslenco
c7f9d50e55
Add On Contact (Array) node
2018-12-07 13:48:28 +01:00
luboslenco
13bb02e337
Fast clear
2018-12-06 20:36:56 +01:00
luboslenco
93cc102bf5
Faster
2018-12-06 15:23:08 +01:00
luboslenco
0cc0915e44
Need for speed
2018-12-05 17:47:45 +01:00
luboslenco
56fe80bf94
Custom exporter, begin hlc
2018-12-05 10:36:36 +01:00
luboslenco
68468bac6f
Use threaded path
2018-12-04 19:10:55 +01:00
luboslenco
687f4e71ce
Voxel ao for hlsl
2018-12-04 19:06:01 +01:00
luboslenco
a856bf1bc2
Do not throw on clean
2018-12-04 19:02:22 +01:00
luboslenco
6e20042782
Fix action format
2018-12-04 19:01:44 +01:00
Lubos Lenco
c50a086d24
Merge pull request #1022 from FuriouZz/issue-custom-material
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Remove double .json extension
2018-12-02 16:45:43 +01:00
Lubos Lenco
6454b74378
Merge pull request #1029 from katharostech/physics-raycast-normal
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Add Hit Normal to Physics Ray Cast Result
2018-12-02 16:44:14 +01:00
luboslenco
bf639496e9
Faster shadow sample
2018-11-29 23:43:33 +01:00
Zicklag
d6b6dfdc95
Add Hit Normal to Physics Ray Cast Result
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* Added hit normal to both Haxe and Logic Nodes.
2018-11-28 14:45:19 -06:00
luboslenco
7075374c8f
Use HLSL define
2018-11-27 21:44:56 +01:00
luboslenco
d19473a394
Use essl300 when legacy shaders are disabled
2018-11-27 20:22:59 +01:00
luboslenco
1ea4692fbc
Set tabindex for html template
2018-11-27 10:54:32 +01:00
luboslenco
eadc476165
Fix default particle mat
2018-11-26 09:11:32 +01:00
luboslenco
d5bdce4d75
Merge branch 'master' of https://github.com/armory3d/armory
2018-11-25 17:02:20 +01:00
luboslenco
e3d1a1f9dd
Select active path for new exporter item
2018-11-25 17:01:58 +01:00
Lubos Lenco
0f6f9509fa
Skip nor attrib
2018-11-24 20:01:35 +01:00
luboslenco
cc8b74f3a9
Typo
2018-11-22 23:22:56 +01:00
luboslenco
48ad43fd4e
Forward clusters
2018-11-22 22:47:14 +01:00
luboslenco
7f261b4365
Save gbuffer slot
2018-11-22 18:07:32 +01:00
FuriouZz
3960d5b54c
Remove double .json extension
2018-11-22 17:13:21 +01:00
luboslenco
c396267e8a
More list item moving
2018-11-22 13:31:15 +01:00
Lubos Lenco
6af859a720
Merge pull request #1017 from KosLooney/master
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Change traits order #997
2018-11-22 11:39:45 +01:00
Lubos Lenco
0d28dd1ae7
Merge pull request #1020 from FuriouZz/python-issue-separate-viewport-camera
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[Python] Export a separated object for viewport camera
2018-11-22 11:30:35 +01:00
Lubos Lenco
6a27270506
Merge pull request #1019 from FuriouZz/python-issue-root-dir-path
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[Python] Root must be a directory path
2018-11-22 11:21:20 +01:00
luboslenco
850dade8a5
Merge clustered rendeder - wip, unstable
2018-11-22 11:08:03 +01:00
FuriouZz
1101eb35c7
Export a separated object for viewport camera
2018-11-21 21:15:23 +01:00
FuriouZz
fd88b7c61b
[Python] Root must be a directory path
2018-11-21 20:59:04 +01:00
KosLooney
b418e3abc1
Update props_traits.py
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Implement buttons to change traits order
2018-11-20 22:13:58 +01:00
luboslenco
ac38825cef
Cleanup
2018-11-19 15:41:26 +01:00
luboslenco
4904b50f1a
Cleanup
2018-11-19 14:28:04 +01:00
luboslenco
10442cf0ff
Begin renderer work
2018-11-19 13:18:40 +01:00
luboslenco
a7aa70e440
Typo
2018-11-18 21:54:51 +01:00
luboslenco
a5f23cd329
Allow to set object properties through UI
2018-11-18 21:52:50 +01:00
luboslenco
ee0282ce8e
Preset fix
2018-11-16 11:09:51 +01:00
luboslenco
2269247bb4
Cleanup flags
2018-11-15 17:20:55 +01:00
luboslenco
9f5f52142d
New render path popup
2018-11-15 14:35:22 +01:00
luboslenco
ce000e3f2a
Render path search test
2018-11-15 14:07:03 +01:00
luboslenco
1e077da7af
Ortho camera fixes
2018-11-15 12:41:47 +01:00
luboslenco
88ab28cffc
Tilesheet for forward_solid
2018-11-14 22:28:19 +01:00
luboslenco
cd20c50574
Billboard for forward_solid
2018-11-14 21:51:30 +01:00
luboslenco
26bf8e340f
Blend and discard for forward_solid
2018-11-14 21:34:53 +01:00
luboslenco
780d072fbd
File Read/Write nodes
2018-11-14 15:43:42 +01:00
luboslenco
44eac9e50d
Fresnel node fix
2018-11-14 12:06:42 +01:00
luboslenco
9f241a89b5
Armory now takes Image node - Color Space into account
2018-11-13 16:51:19 +01:00
luboslenco
080d51eb8e
New trait panel by DoubleZZ
2018-11-13 14:51:02 +01:00