luboslenco
|
4df19ef970
|
Format
|
2019-01-30 17:45:54 +01:00 |
|
luboslenco
|
4172e0a2c6
|
Fix LTC shadow
|
2019-01-27 23:48:54 +01:00 |
|
luboslenco
|
da84a870f1
|
Fix LTC
|
2019-01-27 20:13:21 +01:00 |
|
luboslenco
|
e17d06225c
|
Expose voxel shadow
|
2019-01-27 19:12:00 +01:00 |
|
luboslenco
|
9be8646008
|
Fix translucency mixing
|
2019-01-27 15:01:39 +01:00 |
|
luboslenco
|
9ba53d172d
|
Transluc + sss fixes
|
2019-01-24 12:47:51 +01:00 |
|
luboslenco
|
89cad4e25e
|
Emission fixes
|
2019-01-23 18:09:53 +01:00 |
|
luboslenco
|
00602d721d
|
Fix array
|
2019-01-23 13:54:16 +01:00 |
|
luboslenco
|
68b5e1bb3b
|
Implement ssr for forward path
|
2019-01-23 13:45:58 +01:00 |
|
luboslenco
|
326bf1d90f
|
Improve movie handling
|
2019-01-23 12:07:44 +01:00 |
|
luboslenco
|
c81d4949ca
|
No need for material tilesheet flag
|
2019-01-22 12:38:47 +01:00 |
|
luboslenco
|
9141f8d7c4
|
Attempt to fix image unpack
|
2019-01-21 21:39:31 +01:00 |
|
luboslenco
|
bc3de52c4e
|
Fix color space for empty texture
|
2019-01-17 21:37:27 +01:00 |
|
luboslenco
|
3e645a95b4
|
Merge terrain stream
|
2019-01-17 21:34:38 +01:00 |
|
luboslenco
|
735ba8eb91
|
HLSL voxels
|
2019-01-11 20:42:16 +01:00 |
|
luboslenco
|
d64441b7d3
|
Update voxelgi
|
2019-01-10 21:54:36 +01:00 |
|
luboslenco
|
2eab2c1adb
|
Shadow fixes
|
2019-01-09 21:25:09 +01:00 |
|
luboslenco
|
c47ec1c9a3
|
Fix decal context
|
2019-01-09 14:52:30 +01:00 |
|
luboslenco
|
571853eb86
|
Fix lod generation
|
2019-01-08 22:49:21 +01:00 |
|
luboslenco
|
b2db6b86da
|
Restore vertex colors
|
2019-01-07 10:42:45 +01:00 |
|
unknown
|
721e39d5e6
|
Fix instancing unpack
|
2019-01-02 15:33:30 +01:00 |
|
unknown
|
40cf9fc19a
|
Fix generated/object tex coords
|
2019-01-01 20:52:41 +01:00 |
|
unknown
|
6a5c9cc10a
|
Fix displacement compile
|
2018-12-30 00:01:34 +01:00 |
|
luboslenco
|
a7d14cb444
|
Probe fixes
|
2018-12-21 11:37:10 +01:00 |
|
luboslenco
|
cda8276477
|
Exporter fixes
|
2018-12-20 22:37:39 +01:00 |
|
luboslenco
|
c9ef079452
|
New cache
|
2018-12-19 20:10:34 +01:00 |
|
luboslenco
|
a531b52b9f
|
UI style
|
2018-12-19 13:33:17 +01:00 |
|
luboslenco
|
a9d4e9c2ef
|
Begin b28 era
|
2018-12-18 23:48:38 +01:00 |
|
luboslenco
|
71b3d8a555
|
Packed pos fixes
|
2018-12-16 22:28:57 +01:00 |
|
luboslenco
|
9c9fd0881e
|
Uniform fixes
|
2018-12-15 19:03:11 +01:00 |
|
luboslenco
|
7dcb443060
|
Use shadow samplers, remove arm_dev
|
2018-12-15 15:07:30 +01:00 |
|
luboslenco
|
e84063da38
|
Use d3d11 on windows
|
2018-12-15 13:33:59 +01:00 |
|
luboslenco
|
975f995796
|
Faster and smaller vertex data
|
2018-12-14 15:27:43 +01:00 |
|
luboslenco
|
914030e7f4
|
Shadowmap arrays
|
2018-12-11 23:05:18 +01:00 |
|
luboslenco
|
d8f78638bd
|
Begin shadow index
|
2018-12-10 23:29:04 +01:00 |
|
luboslenco
|
bd03fd0465
|
Forward clusters
|
2018-12-10 18:18:32 +01:00 |
|
luboslenco
|
6176a26e22
|
Improved light sampling
|
2018-12-10 17:25:29 +01:00 |
|
luboslenco
|
73e3e3be0e
|
Handle shaderload flag for hlsl
|
2018-12-10 10:21:47 +01:00 |
|
luboslenco
|
023668221e
|
Update shadowmap props
|
2018-12-10 00:02:40 +01:00 |
|
luboslenco
|
25ae41f9c3
|
Cleanup
|
2018-12-09 19:27:11 +01:00 |
|
luboslenco
|
835792f7fc
|
Shader fixes
|
2018-12-07 13:48:40 +01:00 |
|
luboslenco
|
687f4e71ce
|
Voxel ao for hlsl
|
2018-12-04 19:06:01 +01:00 |
|
Lubos Lenco
|
c50a086d24
|
Merge pull request #1022 from FuriouZz/issue-custom-material
Remove double .json extension
|
2018-12-02 16:45:43 +01:00 |
|
luboslenco
|
bf639496e9
|
Faster shadow sample
|
2018-11-29 23:43:33 +01:00 |
|
Lubos Lenco
|
0f6f9509fa
|
Skip nor attrib
|
2018-11-24 20:01:35 +01:00 |
|
luboslenco
|
cc8b74f3a9
|
Typo
|
2018-11-22 23:22:56 +01:00 |
|
luboslenco
|
48ad43fd4e
|
Forward clusters
|
2018-11-22 22:47:14 +01:00 |
|
luboslenco
|
7f261b4365
|
Save gbuffer slot
|
2018-11-22 18:07:32 +01:00 |
|
FuriouZz
|
3960d5b54c
|
Remove double .json extension
|
2018-11-22 17:13:21 +01:00 |
|
luboslenco
|
850dade8a5
|
Merge clustered rendeder - wip, unstable
|
2018-11-22 11:08:03 +01:00 |
|
luboslenco
|
ac38825cef
|
Cleanup
|
2018-11-19 15:41:26 +01:00 |
|
luboslenco
|
10442cf0ff
|
Begin renderer work
|
2018-11-19 13:18:40 +01:00 |
|
luboslenco
|
88ab28cffc
|
Tilesheet for forward_solid
|
2018-11-14 22:28:19 +01:00 |
|
luboslenco
|
cd20c50574
|
Billboard for forward_solid
|
2018-11-14 21:51:30 +01:00 |
|
luboslenco
|
26bf8e340f
|
Blend and discard for forward_solid
|
2018-11-14 21:34:53 +01:00 |
|
luboslenco
|
44eac9e50d
|
Fresnel node fix
|
2018-11-14 12:06:42 +01:00 |
|
luboslenco
|
9f241a89b5
|
Armory now takes Image node - Color Space into account
|
2018-11-13 16:51:19 +01:00 |
|
luboslenco
|
7d9c9b18dd
|
Sample bump fixes
|
2018-11-13 12:51:19 +01:00 |
|
luboslenco
|
e117610162
|
Fix normal map strength parse
|
2018-11-13 11:18:12 +01:00 |
|
luboslenco
|
9122dcc6e1
|
Normal read fix
|
2018-11-13 10:59:01 +01:00 |
|
luboslenco
|
ef1d4bdbb4
|
Improve tex read parse
|
2018-11-13 10:43:07 +01:00 |
|
luboslenco
|
f57225e5f9
|
Export tga as png with alpha
|
2018-11-12 22:25:08 +01:00 |
|
unknown
|
3296463a1b
|
Noise fix
|
2018-10-28 17:52:12 +01:00 |
|
unknown
|
a27adbf42e
|
Runtime shader gen
|
2018-10-26 19:45:07 +02:00 |
|
luboslenco
|
a8e66d120b
|
Parse color_writes
|
2018-10-18 14:53:28 +02:00 |
|
Lubos Lenco
|
f7a6caaa8d
|
Merge pull request #938 from zaethan/master
Make Combine HSV work
|
2018-10-08 16:38:23 +02:00 |
|
Yannik Böttcher
|
d7e6773140
|
Make Combine HSV work
|
2018-10-08 16:31:13 +02:00 |
|
luboslenco
|
9ca83a3250
|
Fix elem format
|
2018-09-24 18:12:17 +02:00 |
|
luboslenco
|
99d3c2393f
|
Support Geometry Backfacing socket
|
2018-09-13 21:34:01 +02:00 |
|
luboslenco
|
d5682233da
|
Add Khamake Threads option for faster builds
|
2018-08-30 15:42:25 +02:00 |
|
luboslenco
|
5e7bd13674
|
Instanced rotation and scale
|
2018-08-29 09:35:48 +02:00 |
|
luboslenco
|
d2a96abcde
|
Rename Lamp to Light to keep in sync with Blender2.8
|
2018-08-28 15:10:28 +02:00 |
|
unknown
|
6642f5a3a1
|
Option to generate relative paths
|
2018-08-16 20:48:00 +02:00 |
|
unknown
|
b5ff24d2ef
|
No need to enable particle flag in material
|
2018-08-16 17:16:35 +02:00 |
|
unknown
|
4b04d8f36f
|
Forward particle fixes
|
2018-08-16 12:10:50 +02:00 |
|
unknown
|
fd548b86c7
|
Fix huesat include
|
2018-08-16 09:30:05 +02:00 |
|
unknown
|
788748c9f5
|
Fix tessellated velocity
|
2018-08-16 09:07:44 +02:00 |
|
unknown
|
a6829d12be
|
Fix disp shader compile
|
2018-08-15 23:27:46 +02:00 |
|
unknown
|
9f2033c36a
|
Fix texture read parse
|
2018-08-15 14:10:29 +02:00 |
|
unknown
|
b98f94dbe0
|
Begin Vector Curves and RGB Curves
|
2018-08-15 12:48:37 +02:00 |
|
unknown
|
48e1f43b91
|
UV Map node fix
|
2018-08-13 23:34:17 +02:00 |
|
Yannik Böttcher
|
0d987bc46f
|
Changed HueSaturationValue node to work with all of its inputs
|
2018-08-12 20:58:47 +02:00 |
|
luboslenco
|
f57aa8142f
|
TAA + displace fix
|
2018-08-09 18:17:15 +02:00 |
|
luboslenco
|
93ce61b311
|
Expose material blending
|
2018-08-08 22:43:14 +02:00 |
|
luboslenco
|
c09858ae57
|
Fix tang attrib for tess
|
2018-08-08 09:34:09 +02:00 |
|
luboslenco
|
f91d73d9b8
|
Color ramp fixes
|
2018-08-07 16:34:14 +02:00 |
|
luboslenco
|
d6ee60b039
|
Tangent node
|
2018-08-07 14:14:12 +02:00 |
|
luboslenco
|
6d0862a68e
|
Improve normal parse
|
2018-08-07 12:23:50 +02:00 |
|
luboslenco
|
11fd35c95f
|
Use non-bias matrix
|
2018-08-06 22:52:50 +02:00 |
|
luboslenco
|
dfe3e04606
|
Fix uniform include for particle discard
|
2018-08-06 19:58:11 +02:00 |
|
luboslenco
|
f3a72548e4
|
Fix vertex displacement using vertex color
|
2018-08-06 17:25:12 +02:00 |
|
luboslenco
|
9525001dc8
|
Fix hue map
|
2018-08-06 17:19:10 +02:00 |
|
luboslenco
|
6645c037f3
|
Mapping node fixes
|
2018-08-06 16:05:58 +02:00 |
|
luboslenco
|
76ef5577ad
|
Align gpu/cpu particle age
|
2018-08-03 08:56:26 +02:00 |
|
luboslenco
|
bcfb9e34fe
|
Fix normal for mobile path
|
2018-08-01 11:46:38 +02:00 |
|
unknown
|
5cba0a4b40
|
Dxr stubs
|
2018-07-29 11:39:54 +02:00 |
|
luboslenco
|
9cc5216bdf
|
Mobile shader fix
|
2018-07-16 17:27:35 +02:00 |
|
luboslenco
|
66cf1464ec
|
New Kha windowing
|
2018-07-15 19:55:36 +02:00 |
|
luboslenco
|
3239c98594
|
Safe node name
|
2018-06-26 18:02:24 +02:00 |
|
luboslenco
|
e7768afe38
|
Fix tex1 for depth
|
2018-06-13 14:14:09 +02:00 |
|
luboslenco
|
ed5997d5ed
|
Skin + disp fixes
|
2018-06-13 12:20:20 +02:00 |
|
luboslenco
|
361b20e767
|
Fix UV flip
|
2018-06-12 17:51:53 +02:00 |
|
luboslenco
|
13731ae634
|
Set Material Param nodes
|
2018-06-12 13:50:27 +02:00 |
|
luboslenco
|
998dc60687
|
Material parameters support
|
2018-06-12 00:26:52 +02:00 |
|
luboslenco
|
61344dc294
|
Material compiler fix
|
2018-06-11 19:31:21 +02:00 |
|
unknown
|
619826da07
|
Lightmap shader make fix
|
2018-06-02 17:00:54 +02:00 |
|
unknown
|
27a915f1e0
|
Shader make fix
|
2018-06-02 13:53:39 +02:00 |
|
luboslenco
|
b963898ad7
|
Checker fac precision fix
|
2018-05-26 19:41:17 +02:00 |
|
luboslenco
|
48a572fe14
|
Parse Displacement node
|
2018-05-26 19:25:07 +02:00 |
|
luboslenco
|
0da20589c6
|
Improve float pack
|
2018-05-26 16:39:10 +02:00 |
|
luboslenco
|
e48b16d3d4
|
Upgrading armory into b2.8 engine
|
2018-05-24 22:16:28 +02:00 |
|
luboslenco
|
4a930bba21
|
Fix shader group parse
|
2018-05-21 18:46:22 +02:00 |
|
luboslenco
|
0c4cc2fc70
|
Material compiler fixes
|
2018-05-21 17:55:26 +02:00 |
|
luboslenco
|
083cebe60f
|
Invert scale
|
2018-05-20 21:05:10 +02:00 |
|
luboslenco
|
57c44fcda0
|
Fix material specular
|
2018-05-19 19:29:14 +02:00 |
|
luboslenco
|
793d616fa9
|
Fix vertex structures
|
2018-05-19 14:35:00 +02:00 |
|
luboslenco
|
c7a548bb5e
|
Fixing translucency
|
2018-05-17 22:47:00 +02:00 |
|
luboslenco
|
3e365beda8
|
Update displace ratio
|
2018-05-10 13:52:07 +02:00 |
|
luboslenco
|
68c057c987
|
Vertex or Tessellated displacement
|
2018-05-07 23:09:38 +02:00 |
|
luboslenco
|
d80a4fce52
|
Normal Map and Bump node fixes
|
2018-05-07 13:02:24 +02:00 |
|
luboslenco
|
a946dbbb6d
|
Flags clean up
|
2018-04-14 15:07:05 +02:00 |
|
luboslenco
|
f9515c8156
|
Clean up decal material
|
2018-04-09 23:31:56 +02:00 |
|
luboslenco
|
09db2a4d01
|
Forward path fix vxgi intensity
|
2018-03-27 12:29:12 +02:00 |
|
luboslenco
|
77685755c9
|
Fix typo
|
2018-03-27 12:09:21 +02:00 |
|
luboslenco
|
35e9b6f5e1
|
Exporter fixes
|
2018-03-27 10:54:19 +02:00 |
|
luboslenco
|
5278226b4c
|
More shader write fixes
|
2018-03-27 10:10:12 +02:00 |
|
luboslenco
|
310511bbf4
|
Fix shader.contains
|
2018-03-26 19:45:15 +02:00 |
|
luboslenco
|
3e5fff8d9d
|
Writing shader attribs
|
2018-03-26 18:15:02 +02:00 |
|
luboslenco
|
df96e7d663
|
Pre-fetch shader textures
|
2018-03-26 18:04:11 +02:00 |
|
luboslenco
|
b7308009bd
|
Fix image convert
|
2018-03-26 16:28:27 +02:00 |
|
luboslenco
|
ba4a8c2e22
|
Use latest Kha
|
2018-03-21 17:53:44 +01:00 |
|
luboslenco
|
a963cb322a
|
Render path UI refactor
|
2018-03-15 16:02:56 +01:00 |
|
luboslenco
|
dcd1a0aaf9
|
Unpack as jpg
|
2018-03-14 16:49:20 +01:00 |
|
luboslenco
|
1f3361b3da
|
Bake tool
|
2018-03-13 18:23:00 +01:00 |
|
luboslenco
|
97f3d3dd3b
|
Fix warning print
|
2018-03-06 22:05:36 +01:00 |
|
luboslenco
|
66041ba142
|
Async fixes
|
2018-03-02 14:50:58 +01:00 |
|
Lubos Lenco
|
6373643fac
|
Movie trait fix
|
2018-02-21 10:55:36 +01:00 |
|
Lubos Lenco
|
80737797d4
|
Keep materials with fake user
|
2018-02-16 19:57:27 +01:00 |
|
Lubos Lenco
|
f65bbb97de
|
Fix uniform
|
2018-02-16 17:14:30 +01:00 |
|
Lubos Lenco
|
e73bf6b22a
|
Merging compute shader support
|
2018-02-16 17:12:19 +01:00 |
|
Lubos Lenco
|
4e4dcd2aa6
|
Use mouse down when unable to lock
|
2018-01-30 13:16:32 +01:00 |
|
Lubos Lenco
|
9e8181edbc
|
Simplify shader include
|
2018-01-29 23:52:42 +01:00 |
|
Lubos Lenco
|
c7e77006a1
|
Shader fixes
|
2018-01-29 19:06:57 +01:00 |
|
Lubos Lenco
|
993ea5971d
|
Shader displacement fix
|
2018-01-29 11:21:43 +01:00 |
|
Lubos Lenco
|
9a96f216f8
|
Procedural displacement
|
2018-01-28 20:02:41 +01:00 |
|
Lubos Lenco
|
4e1a2955d7
|
No voxels in browser
|
2018-01-28 17:28:13 +01:00 |
|
Lubos Lenco
|
af247f1876
|
Parse custom shader data from json
|
2018-01-23 15:41:09 +01:00 |
|
Lubos Lenco
|
e7d69c5c06
|
Fix two_sided
|
2018-01-07 22:51:20 +01:00 |
|
Lubos Lenco
|
cea57c33ea
|
Shader fixes
|
2018-01-07 20:01:43 +01:00 |
|
Lubos Lenco
|
abd0ab0c6c
|
Rendering driver api
|
2018-01-04 16:22:16 +01:00 |
|
Lubos Lenco
|
08b8421c76
|
Fix equal shader check
|
2018-01-04 11:37:27 +01:00 |
|
unknown
|
90a6be24fe
|
Begin rendering driver interface
|
2018-01-03 15:09:55 +01:00 |
|
Lubos Lenco
|
42b4185187
|
Reduce shader count
|
2017-12-20 15:37:58 +01:00 |
|
Lubos Lenco
|
0ec80ebeff
|
Simplify shader files
|
2017-12-20 10:19:44 +01:00 |
|
Lubos Lenco
|
409a398730
|
Temporal filter for stable voxels
|
2017-12-19 18:05:38 +01:00 |
|
Lubos Lenco
|
f056c35903
|
Detect voxel support
|
2017-12-05 23:06:24 +01:00 |
|
Lubos Lenco
|
054ebc809e
|
Cycles vector convert
|
2017-12-05 12:25:12 +01:00 |
|
Lubos Lenco
|
c67ff89361
|
LTC and hosek defines
|
2017-11-27 14:29:21 +01:00 |
|
Lubos Lenco
|
e8a4e021b0
|
Use mesh context for disabled translucency
|
2017-11-26 15:03:11 +01:00 |
|
Lubos Lenco
|
68754ad79c
|
Rename tess to displacement
|
2017-11-26 14:45:36 +01:00 |
|
Lubos Lenco
|
52d5e04026
|
Shader fixes
|
2017-11-25 20:09:55 +01:00 |
|
Lubos Lenco
|
00de597d19
|
New render path system
|
2017-11-22 21:17:36 +01:00 |
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Lubos Lenco
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42242b835d
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Python clean up
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2017-11-20 14:32:36 +01:00 |
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Lubos Lenco
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71929bd32f
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Shaders clean up
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2017-11-20 12:38:35 +01:00 |
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Lubos Lenco
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c3bdf0efda
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Reduce point lamp noise
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2017-11-15 16:43:46 +01:00 |
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Lubos Lenco
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900f2b77c7
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Cascaded shadows
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2017-11-15 13:34:51 +01:00 |
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Lubos Lenco
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ad898da6dd
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Fix irr on mobile
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2017-11-13 10:19:07 +01:00 |
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Lubos Lenco
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f87bee5bc8
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Shader compiler fixes
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2017-11-10 15:18:44 +01:00 |
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Lubos Lenco
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8e040051db
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More bump strength
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2017-11-08 16:11:01 +01:00 |
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Lubos Lenco
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69bcd8830b
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Fix Bump node shader compilation
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2017-11-08 16:05:03 +01:00 |
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Lubos Lenco
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45102fb1c7
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Tese fix
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2017-11-07 12:01:10 +01:00 |
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Lubos Lenco
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6162a4d4a4
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Bump node for images
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2017-11-07 02:26:03 +01:00 |
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Lubos Lenco
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334b7fce1b
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Handle z rotation for Mapping node
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2017-11-05 23:21:37 +01:00 |
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Lubos Lenco
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d2944f83fa
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Precompute camera plane values
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2017-11-04 18:35:34 +01:00 |
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Lubos Lenco
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f610985aea
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Sun shadows fix
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2017-11-02 23:12:17 +01:00 |
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Lubos Lenco
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8efdc60e82
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Fix Camera Data node
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2017-11-02 14:01:53 +01:00 |
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Lubos Lenco
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f123a7b1eb
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Depth cull fix
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2017-10-31 22:49:48 +01:00 |
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Lubos Lenco
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8ab1b45dbb
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Fix Mapping node for normals
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2017-10-30 18:37:45 +01:00 |
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Lubos Lenco
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7befa00fb6
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Begin fast voxels for maxwell
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2017-10-26 22:13:21 +02:00 |
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Lubos Lenco
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3d1bd43e0c
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Fix voxelized particle
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2017-10-24 17:02:24 +02:00 |
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Lubos Lenco
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632889d910
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Normals fix
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2017-10-24 14:06:42 +02:00 |
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Lubos Lenco
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329b838c20
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Depth pass fix
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2017-10-24 13:13:26 +02:00 |
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Lubos Lenco
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9d3930ab85
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Forward path voxels
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2017-10-23 21:01:00 +02:00 |
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Lubos Lenco
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21c89b3eec
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Faster voxels
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2017-10-23 16:24:57 +02:00 |
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Lubos Lenco
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d8d33f32e1
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Z multiplier for voxel res
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2017-10-23 01:55:47 +02:00 |
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Lubos Lenco
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bd023584ec
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Forward renderer fix
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2017-10-17 19:51:27 +02:00 |
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Lubos Lenco
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903d05831d
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No spec on mobile for now
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2017-10-16 23:11:07 +02:00 |
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Lubos Lenco
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d6d4112c5b
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Fix refract
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2017-10-16 09:25:18 +02:00 |
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Lubos Lenco
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5b91790265
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Fix emission
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2017-10-15 19:11:26 +02:00 |
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Lubos Lenco
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8e2de33dc9
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Particle loop
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2017-10-15 18:16:55 +02:00 |
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Lubos Lenco
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3c7b336dc5
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Blending fix
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2017-10-15 15:25:47 +02:00 |
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Lubos Lenco
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155d528f67
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Clouds shadows
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2017-10-13 15:21:36 +02:00 |
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Lubos Lenco
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e58ba5a3a8
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Voxel AO fixes
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2017-10-12 22:40:30 +02:00 |
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Lubos Lenco
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319020a041
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Fix voxel snap for point lamp
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2017-10-12 12:32:08 +02:00 |
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Lubos Lenco
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2985ea60d0
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Dynamic camera for voxels
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2017-10-12 12:12:48 +02:00 |
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Lubos Lenco
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17b7c2d900
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Improve skinning
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2017-10-10 09:57:23 +02:00 |
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Lubos Lenco
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9d0e83b3ce
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Shader compilation fixes
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2017-10-06 19:44:10 +02:00 |
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Lubos Lenco
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68aa415cbd
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Fix proxy materials
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2017-10-06 11:16:29 +02:00 |
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Lubos Lenco
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8285068a2a
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Visibility fix
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2017-10-05 12:50:15 +02:00 |
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Lubos Lenco
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ecd80a9752
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Fix voxelize for sun lamp
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2017-10-05 11:56:40 +02:00 |
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