unknown
fa583dc361
Fix shader pass removing
2018-01-02 17:03:20 +01:00
unknown
ea21439d9f
Ensure storage exists
2017-12-30 12:14:36 +01:00
unknown
c669c44d09
Motion blur scale
2017-12-26 01:58:40 +01:00
Lubos Lenco
da3c472850
Cleanup uniforms and defines
2017-12-20 22:56:22 +01:00
Lubos Lenco
42b4185187
Reduce shader count
2017-12-20 15:37:58 +01:00
Lubos Lenco
0ec80ebeff
Simplify shader files
2017-12-20 10:19:44 +01:00
Lubos Lenco
409a398730
Temporal filter for stable voxels
2017-12-19 18:05:38 +01:00
Lubos Lenco
89b687e99a
Shader include fixes
2017-12-15 12:52:58 +01:00
Lubos Lenco
91cb952fd8
Shader cleanup
2017-12-13 14:44:21 +01:00
Lubos Lenco
a1532d5bec
Simplify shader passes
2017-12-13 14:21:42 +01:00
Lubos Lenco
6000a9199e
Simplify world pass
2017-12-13 00:10:30 +01:00
Lubos Lenco
34fd94af8a
Depth read fix for deferred quad pass
2017-12-07 20:46:41 +01:00
Lubos Lenco
2a3b8ff81b
Show trace in tab header
2017-12-07 17:44:44 +01:00
Lubos Lenco
5bb511a06b
Merge pull request #407 from Naxela/master
...
Implement LUT-based color-grading
2017-12-07 17:39:42 +01:00
Alexander Kleemann
42b0aaaded
Implement LUT-based color-grading
...
3D LUT color grading. Maybe it's only necessary to only have the StringProperty like lensflare.
Todo: LUT size handling (resolution dependent), currently only 512x512 LUTS.
2017-12-07 17:09:44 +01:00
Lubos Lenco
0cabc9bca7
Improve tracing
2017-12-05 21:41:17 +01:00
Lubos Lenco
5eeefe3fdd
Clamp penumbra taps
2017-12-04 23:37:45 +01:00
Lubos Lenco
9a20302114
Expose penumbra scale
2017-12-04 19:49:06 +01:00
Lubos Lenco
fbeeeac2d7
Visibility and dilate pass for soft shadows
2017-12-03 11:19:13 +01:00
Lubos Lenco
c67ff89361
LTC and hosek defines
2017-11-27 14:29:21 +01:00
Lubos Lenco
52d5e04026
Shader fixes
2017-11-25 20:09:55 +01:00
Lubos Lenco
00de597d19
New render path system
2017-11-22 21:17:36 +01:00
Lubos Lenco
71929bd32f
Shaders clean up
2017-11-20 12:38:35 +01:00
Lubos Lenco
c3d9bf77e9
Expose auto exposure control
2017-11-18 22:52:41 +01:00
Lubos Lenco
0c7d488a1a
Fix sss uniforms
2017-11-17 16:15:35 +01:00
Lubos Lenco
7f830948e2
Fix blur step
2017-11-16 12:46:08 +01:00
Lubos Lenco
ae60a6e078
Fixing bloom
2017-11-16 08:52:42 +01:00
Lubos Lenco
c3bdf0efda
Reduce point lamp noise
2017-11-15 16:43:46 +01:00
Lubos Lenco
900f2b77c7
Cascaded shadows
2017-11-15 13:34:51 +01:00
Lubos Lenco
a087608666
Basic DebugDraw
2017-11-12 21:56:01 +01:00
Lubos Lenco
d92387d6e6
Transparent Film option
2017-11-10 15:46:05 +01:00
Lubos Lenco
5a19d981d8
Clean up
2017-11-05 14:56:18 +01:00
Lubos Lenco
d2944f83fa
Precompute camera plane values
2017-11-04 18:35:34 +01:00
Lubos Lenco
065c5ffafb
Fix typo
2017-11-04 16:17:06 +01:00
Lubos Lenco
35db7293a9
Merge SSGI
2017-11-04 16:16:07 +01:00
Lubos Lenco
f610985aea
Sun shadows fix
2017-11-02 23:12:17 +01:00
Lubos Lenco
3226c6e420
rtgi template
2017-11-02 12:10:01 +01:00
Lubos Lenco
f123a7b1eb
Depth cull fix
2017-10-31 22:49:48 +01:00
Lubos Lenco
505ccb7caf
Expose linear and angular factor for rigid body
2017-10-23 17:26:17 +02:00
Lubos Lenco
21c89b3eec
Faster voxels
2017-10-23 16:24:57 +02:00
Lubos Lenco
d8d33f32e1
Z multiplier for voxel res
2017-10-23 01:55:47 +02:00
Lubos Lenco
27a79cb290
Voxel refract and shadows for sun lamp
2017-10-22 23:07:20 +02:00
Lubos Lenco
7912b4ca26
Radiance for env col
2017-10-22 20:52:39 +02:00
Lubos Lenco
c5284b73a6
Spec fixes
2017-10-17 01:27:07 +02:00
Lubos Lenco
d6d4112c5b
Fix refract
2017-10-16 09:25:18 +02:00
Lubos Lenco
5b91790265
Fix emission
2017-10-15 19:11:26 +02:00
Lubos Lenco
155d528f67
Clouds shadows
2017-10-13 15:21:36 +02:00
Lubos Lenco
814644f0b7
Fix cone shadows
2017-10-12 23:57:12 +02:00
Lubos Lenco
e58ba5a3a8
Voxel AO fixes
2017-10-12 22:40:30 +02:00
Lubos Lenco
2985ea60d0
Dynamic camera for voxels
2017-10-12 12:12:48 +02:00