Henrique
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db5aed465e
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Add static method to remove keys
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2021-07-08 16:10:45 -03:00 |
|
Henrique
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55cf2896a2
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Cleanup
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2021-07-07 17:11:56 -03:00 |
|
Henrique
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daee309ad8
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Add Remove Input Map Key node
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2021-07-07 17:08:01 -03:00 |
|
Henrique
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43a574eb15
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Remove unnecessary read access
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2021-07-07 16:51:07 -03:00 |
|
Henrique
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919512fad0
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Improve InputMap and add nodes to it
|
2021-07-07 16:33:20 -03:00 |
|
N8n5h
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801668a0c2
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Fix compiling error with shadow map atlas shadow size option
Added 512 option to Inc so it doesn't fails compilation because of
missing option as explained here
https://github.com/armory3d/armory/issues/2252#issue-937328497
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2021-07-06 10:39:07 -03:00 |
|
Moritz Brückner
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e7da337530
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UI Canvas: use font from asset for all element types
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2021-07-05 19:25:47 +02:00 |
|
QuantumCoderQC
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cb800729d2
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Add check
Add a check to see if input socket is linked to correct output socket
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2021-07-03 20:12:10 +02:00 |
|
QuantumCoderQC
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9e493f6e79
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do not remove trait at init
|
2021-07-01 15:33:28 +02:00 |
|
Lubos Lenco
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e308d9058b
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Merge pull request #2242 from knowledgenude/master
Add "Parent Relative" option to location nodes
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2021-06-29 08:44:17 +02:00 |
|
Henrique
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c7e1f5d0a9
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Fix nodes
|
2021-06-28 16:12:05 -03:00 |
|
Lubos Lenco
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8c0b6ba13e
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Merge pull request #2240 from QuantumCoderQC/RelativePhysConstraint
Add option for relative physics constraint
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2021-06-28 11:44:39 +02:00 |
|
Henrique
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7515a20d93
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Keep compatibility
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2021-06-27 20:47:55 -03:00 |
|
Henrique
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3d49edee71
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Add Subtract option to World Vector to Local Space node
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2021-06-27 19:13:00 -03:00 |
|
Henrique
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13c1e0508d
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Fix for null parent
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2021-06-27 18:26:13 -03:00 |
|
Henrique
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f940e8566e
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Remove unused quat
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2021-06-27 18:21:59 -03:00 |
|
Henrique
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dfad6902af
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Add Relative Parent option to location nodes
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2021-06-27 18:18:04 -03:00 |
|
QuantumCoderQC
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ac48fd0bc9
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Implement adding of relative physics constraint
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2021-06-24 23:12:51 +02:00 |
|
QuantumCoderQC
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112c00a649
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Modify unifroms manager
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2021-06-24 21:33:53 +02:00 |
|
QuantumCoderQC
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ee43724b97
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Change imports
|
2021-06-24 21:33:21 +02:00 |
|
QuantumCoderQC
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936f11ed8e
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Move uniforms manager back to armory
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2021-06-24 18:19:33 +02:00 |
|
QuantumCoderQC
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eab7fcbbe6
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update node implementations
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2021-06-24 18:13:13 +02:00 |
|
QuantumCoderQC
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39922bc0f3
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move uniforms manager to iron
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2021-06-24 18:13:12 +02:00 |
|
QuantumCoderQC
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ea4f88aca8
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remove debug trace
|
2021-06-24 18:13:12 +02:00 |
|
QuantumCoderQC
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39bd32f9d3
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get image from node
|
2021-06-24 18:13:12 +02:00 |
|
QuantumCoderQC
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e744fd901c
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create and implement uniforms manager
remove node mapping
Revert "remove node mapping"
This reverts commit e70aa60e120e71236cba885bd7e0e5f1b6acf39d.
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2021-06-24 18:13:12 +02:00 |
|
QuantumCoderQC
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dbd348ad5d
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update node scripts
|
2021-06-24 18:13:12 +02:00 |
|
QuantumCoderQC
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aaa21bc019
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implement per object option
|
2021-06-24 18:13:12 +02:00 |
|
QuantumCoderQC
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6cf3299ffe
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Implement and upgrade set material value parameter node
|
2021-06-24 18:13:12 +02:00 |
|
Henrique
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3c1264378b
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Cleanup in ui Ext
|
2021-06-19 13:39:18 -03:00 |
|
Moritz Brückner
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f45304ea10
|
Fix compilation of some nodes
|
2021-06-15 15:24:58 +02:00 |
|
Henrique
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a5fa3445d9
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Add new input nodes
|
2021-06-13 22:43:13 -03:00 |
|
Henrique
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1ece052aee
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Fix GetBoneFkIkOnly node
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2021-06-13 21:38:15 -03:00 |
|
Moritz Brückner
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3288c3dcf5
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MovieTexture: add documentation
|
2021-06-10 20:28:30 +02:00 |
|
Moritz Brückner
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251ad8e47e
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Cache and reuse movietexture render targets with same size
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2021-06-10 20:27:23 +02:00 |
|
Moritz Brückner
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b2619828eb
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Fix rendering multiple movie textures
Fixes https://github.com/armory3d/armory/issues/1562
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2021-06-09 23:11:22 +02:00 |
|
QuantumCoderQC
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0e6ba5b0b0
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reverse call order
|
2021-06-07 13:49:12 +02:00 |
|
QuantumCoderQC
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107dc730f4
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Create and implement once per frame node
|
2021-06-07 13:41:24 +02:00 |
|
Moritz Brückner
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20f9f8a5f4
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Add Select node
Implements feature requests #2200 and #2201
|
2021-06-05 20:35:21 +02:00 |
|
Lubos Lenco
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7b5294121d
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is_IK_FK_only -> is_ik_fk_only
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2021-05-23 22:19:48 +02:00 |
|
Lubos Lenco
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9330090179
|
Merge pull request #2206 from QuantumCoderQC/IKfix29_FK
Improve bone IK. Add new nodes for better animation control
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2021-05-23 22:15:26 +02:00 |
|
Moritz Brückner
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20c6c52ae6
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Merge node: add execution mode and output for input index
|
2021-05-22 00:36:58 +02:00 |
|
QuantumCoderQC
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a35cab5482
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Implement node to set bone animated by FK or IK only
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2021-05-20 18:24:32 +02:00 |
|
QuantumCoderQC
|
03baa49ecd
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Implement node to get bone transform in world space
|
2021-05-20 18:24:32 +02:00 |
|
QuantumCoderQC
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c53d04374d
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Implement node to get if controlled by FK or IK
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2021-05-20 18:24:32 +02:00 |
|
QuantumCoderQC
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43e145c3da
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Add comments to bone IK node
|
2021-05-20 18:24:32 +02:00 |
|
QuantumCoderQC
|
6ded7e61f4
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Improve bone FK node to accept transform in world space
|
2021-05-20 18:24:32 +02:00 |
|
QuantumCoderQC
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5ed5b8d6a7
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Nodes for IK and FK fix
Edit logic node code
fkcommit30_04
Upgrade bone IK node. Add comments
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2021-05-20 18:24:31 +02:00 |
|
Lubos Lenco
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98eeccd71d
|
Merge pull request #2082 from armory3d/blender2.9
Blender 2.9 LTS support
|
2021-05-10 11:14:39 +02:00 |
|
Lubos Lenco
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30b2093b94
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Move game theme to armory.ui
|
2021-05-07 17:02:31 +02:00 |
|