Lubos Lenco
|
5b91790265
|
Fix emission
|
2017-10-15 19:11:26 +02:00 |
|
Lubos Lenco
|
155d528f67
|
Clouds shadows
|
2017-10-13 15:21:36 +02:00 |
|
Lubos Lenco
|
814644f0b7
|
Fix cone shadows
|
2017-10-12 23:57:12 +02:00 |
|
Lubos Lenco
|
e58ba5a3a8
|
Voxel AO fixes
|
2017-10-12 22:40:30 +02:00 |
|
Lubos Lenco
|
2985ea60d0
|
Dynamic camera for voxels
|
2017-10-12 12:12:48 +02:00 |
|
Lubos Lenco
|
17b7c2d900
|
Improve skinning
|
2017-10-10 09:57:23 +02:00 |
|
Lubos Lenco
|
444311e069
|
Merge Cycles profile into Full
|
2017-10-02 00:00:52 +02:00 |
|
Lubos Lenco
|
9307f57779
|
More GPU particles
|
2017-09-28 00:48:57 +02:00 |
|
Lubos Lenco
|
4cfbde85a5
|
Environment light fixes
|
2017-09-25 10:16:34 +02:00 |
|
Lubos Lenco
|
9edf6fd4bc
|
Envmap fixes
|
2017-09-20 18:35:37 +02:00 |
|
Lubos Lenco
|
70c30c308f
|
Improve restricted materials
|
2017-09-09 13:46:32 +02:00 |
|
Lubos Lenco
|
363478fc1a
|
Deferred+ fixes
|
2017-08-22 13:27:17 +02:00 |
|
Lubos Lenco
|
4209b61d2c
|
VoxelAO
|
2017-08-22 10:04:13 +02:00 |
|
Lubos Lenco
|
58b1c65a95
|
Fix shadowmap clamp
|
2017-08-21 12:16:12 +02:00 |
|
Lubos Lenco
|
b4325b2e27
|
Begin UI merge
|
2017-08-19 03:08:42 +02:00 |
|
Lubos Lenco
|
0517a71990
|
Tone down ssao
|
2017-08-17 23:14:49 +02:00 |
|
Lubos Lenco
|
af2bd70e52
|
Crude ies lamp support
|
2017-08-17 14:37:04 +02:00 |
|
Lubos Lenco
|
b42abceaef
|
Sample ies files
|
2017-08-15 11:39:06 +02:00 |
|
Lubos Lenco
|
48dd5cde2c
|
More histogram
|
2017-08-14 10:31:08 +02:00 |
|
Lubos Lenco
|
a60a2ff3ed
|
Begin histogram
|
2017-08-13 22:50:08 +02:00 |
|
Lubos Lenco
|
a0d14aed21
|
Voxel refraction
|
2017-08-13 20:28:06 +02:00 |
|
Lubos Lenco
|
7b0aa99a2a
|
Fix voxel emission
|
2017-08-06 17:36:25 +02:00 |
|
Lubos Lenco
|
63fb40936f
|
Minor voxel fix
|
2017-08-05 11:55:51 +02:00 |
|
Lubos Lenco
|
2f292b786c
|
More conetracing
|
2017-08-03 17:25:13 +02:00 |
|
Lubos Lenco
|
4a992ebd19
|
Atomic ops for voxels
|
2017-08-03 14:01:04 +02:00 |
|
Lubos Lenco
|
dc36e14050
|
Merge branch 'master' of https://github.com/armory3d/armory
|
2017-08-02 11:47:33 +02:00 |
|
Lubos Lenco
|
9f62011ffc
|
DFGI test
|
2017-08-02 11:46:54 +02:00 |
|
Lubos Lenco
|
64f924bd27
|
Roll dof
|
2017-07-31 14:30:56 +02:00 |
|
Lubos Lenco
|
d05665982e
|
DFAO
|
2017-07-17 13:50:17 +02:00 |
|
Lubos Lenco
|
035cc0d394
|
Rename abs to world for clarity
|
2017-07-14 11:43:12 +02:00 |
|
Lubos Lenco
|
321de4bbdd
|
Volumetric quad pass
|
2017-07-08 14:12:18 +02:00 |
|
Lubos Lenco
|
fe1c7c70c1
|
Ocean shadows draft
|
2017-07-07 17:23:32 +02:00 |
|
Lubos Lenco
|
5ebaab0a85
|
Separate SSRS
|
2017-07-05 23:26:13 +02:00 |
|
Lubos Lenco
|
fc7528ea9f
|
Blend ocean
|
2017-07-05 23:15:40 +02:00 |
|
Lubos Lenco
|
0943cde318
|
Fix ocean pass
|
2017-07-04 13:29:01 +02:00 |
|
Lubos Lenco
|
a64586af62
|
Tune down voxel occlusion
|
2017-06-28 16:02:21 +02:00 |
|
Lubos Lenco
|
b19dd57c5b
|
Improve emission encoding
|
2017-06-27 14:10:26 +02:00 |
|
Lubos Lenco
|
2d8dd9c59b
|
Higher range for emission
|
2017-06-26 22:39:02 +02:00 |
|
Lubos Lenco
|
b1f4c27567
|
Render capture for Krom
|
2017-06-26 15:37:10 +02:00 |
|
Lubos Lenco
|
07ea79b376
|
Fix area lamp intensity
|
2017-06-25 23:16:49 +02:00 |
|
Lubos Lenco
|
dc7a4d40ae
|
D3D fixes
|
2017-06-23 15:47:51 +02:00 |
|
Lubos Lenco
|
44baea093c
|
brdf cleanup
|
2017-06-21 19:51:38 +02:00 |
|
Lubos Lenco
|
fc27d9afc1
|
More sdf
|
2017-06-06 18:29:33 +02:00 |
|
Lubos Lenco
|
0c0a9c6aaf
|
Firefox webgl fix
|
2017-05-31 10:43:57 +02:00 |
|
Lubos Lenco
|
52efec23da
|
SSS node
|
2017-05-23 15:01:56 +02:00 |
|
Lubos Lenco
|
81b8b0bc3a
|
Fix volumetric light
|
2017-05-22 15:55:34 +02:00 |
|
Lubos Lenco
|
0df4db841b
|
Voxel tweaks
|
2017-05-20 19:07:15 +02:00 |
|
Lubos Lenco
|
3e8b400ee2
|
Add cubemap shadows to voxel pass
|
2017-05-19 00:59:01 +02:00 |
|
Lubos Lenco
|
bf12fc34d2
|
Fix grease pencil
|
2017-05-18 23:40:10 +02:00 |
|
Lubos Lenco
|
791f88f3d5
|
Expose voxelgi props
|
2017-05-17 23:02:36 +02:00 |
|
Lubos Lenco
|
862044ac11
|
Two-sided area lamps
|
2017-05-13 00:05:50 +02:00 |
|
Lubos Lenco
|
d75d6dc849
|
Faster conetrace
|
2017-05-11 23:08:47 +02:00 |
|
Lubos Lenco
|
5ab704852d
|
Calibrate light
|
2017-05-06 00:22:15 +02:00 |
|
Lubos Lenco
|
c632daa3b2
|
Super-sampling resolve
|
2017-04-26 17:37:30 +02:00 |
|
luboslenco
|
71e9cce396
|
More D3D fixes
|
2017-04-19 23:11:02 +02:00 |
|
Lubos Lenco
|
391fea23d2
|
Normal maps for deferred+
|
2017-04-01 10:06:49 +02:00 |
|
Lubos Lenco
|
fc81c6af6c
|
Computing TBN matrix
|
2017-03-31 14:18:47 +02:00 |
|
Lubos Lenco
|
b626197f78
|
Fix voxel nodes
|
2017-03-29 14:32:44 +02:00 |
|
Lubos Lenco
|
44f257f6ba
|
Deferred+ renderer
|
2017-03-28 14:30:51 +02:00 |
|
Lubos Lenco
|
140e69fde8
|
Fix wpos write
|
2017-03-23 12:01:25 +01:00 |
|
Lubos Lenco
|
d7be94d6e1
|
Merge logic nodes
|
2017-03-21 03:06:38 +01:00 |
|
Lubos Lenco
|
9afaaabbcb
|
Capture cubemap shadows
|
2017-03-18 18:44:21 +01:00 |
|
Lubos Lenco
|
d8044cf1df
|
Begin cubemap capture
|
2017-03-17 18:34:03 +01:00 |
|
Lubos Lenco
|
7c28d2e140
|
Dir light as quad
|
2017-03-15 15:49:13 +01:00 |
|
Lubos Lenco
|
a49907b870
|
Renderer speedup round 3
|
2017-03-14 20:43:54 +01:00 |
|
Lubos Lenco
|
359bb45871
|
Renderer speedup round 2
|
2017-03-12 17:29:22 +01:00 |
|
Lubos Lenco
|
fc167d2885
|
Renderer speedup round 1
|
2017-03-11 01:50:47 +01:00 |
|
Lubos Lenco
|
25d07ccda0
|
Lamp falloff toggle
|
2017-03-06 02:36:59 +01:00 |
|
Lubos Lenco
|
fca4fed9d4
|
Finish area lights
|
2017-03-03 14:36:01 +01:00 |
|
Lubos Lenco
|
2e9b0451d1
|
Rename tangent attrib
|
2017-03-02 10:15:22 +01:00 |
|
Lubos Lenco
|
c25868fa85
|
Bias mat for shadowmaps
|
2017-02-28 14:13:50 +01:00 |
|
Lubos Lenco
|
707daf8da3
|
Fix console
|
2017-02-28 13:48:19 +01:00 |
|
Lubos Lenco
|
257608499b
|
Fix extract_filename
|
2017-02-27 22:14:46 +01:00 |
|
Lubos Lenco
|
7dad48c30c
|
Lens texture test
|
2017-02-25 17:13:22 +01:00 |
|
Lubos Lenco
|
6f8fa8ece0
|
More tonemapping
|
2017-02-25 00:57:13 +01:00 |
|
luboslenco
|
3a69768c81
|
Voxel AO
|
2017-02-23 10:55:25 +01:00 |
|
luboslenco
|
0a51699aff
|
VGI work
|
2017-02-22 15:50:19 +01:00 |
|
luboslenco
|
c6afed1507
|
Light falloff
|
2017-02-22 12:10:53 +01:00 |
|
luboslenco
|
4c10c37396
|
Fix voxelize pass
|
2017-02-18 20:18:38 +01:00 |
|
Lubos Lenco
|
48dc9d0147
|
Anti-aliased overlays
|
2017-02-15 12:42:40 +01:00 |
|
Lubos Lenco
|
a7634abf25
|
Use vec4s for skinning
|
2017-02-07 14:14:05 +01:00 |
|
Lubos Lenco
|
660406bab2
|
Use float4s to prevent padding
|
2017-02-07 11:50:21 +01:00 |
|
Lubos Lenco
|
c188020451
|
Graphics API selection
|
2017-01-31 20:15:58 +01:00 |
|
Lubos Lenco
|
0341e08a4f
|
Irradiance switch
|
2017-01-23 20:41:45 +01:00 |
|
Lubos Lenco
|
6f6eb066c6
|
Ray-traced shadows
|
2017-01-17 14:48:47 +01:00 |
|
Lubos Lenco
|
b07fecee66
|
No bloom
|
2017-01-13 00:22:44 +01:00 |
|
Lubos Lenco
|
559567de37
|
Handle ldr envmaps
|
2017-01-08 11:25:30 +01:00 |
|
Lubos Lenco
|
f0bb3a7462
|
Switch to bui
|
2017-01-02 22:46:18 +01:00 |
|
Lubos Lenco
|
0954693781
|
Fix shader paths
|
2016-12-21 00:51:04 +01:00 |
|
Lubos Lenco
|
0114c00b71
|
Remove old materials
|
2016-12-20 01:39:16 +01:00 |
|
Lubos Lenco
|
e67172db9f
|
New material builder progress
|
2016-12-19 01:25:22 +01:00 |
|
Lubos Lenco
|
f4898a130c
|
Begin true material builder
|
2016-12-13 01:09:17 +01:00 |
|
Lubos Lenco
|
5eb7221953
|
Tessellated height maps in forward path
|
2016-12-11 13:32:38 +01:00 |
|
Lubos Lenco
|
fdd52bf738
|
Fix translucency for alpha socket
|
2016-12-10 15:30:40 +01:00 |
|
Lubos Lenco
|
fe1b5aa89a
|
Show navmesh in viewport
|
2016-12-07 21:13:54 +01:00 |
|
Lubos Lenco
|
e4ca8535e9
|
Forward OIT
|
2016-12-05 15:03:47 +01:00 |
|
Lubos Lenco
|
cc8fe0e957
|
Less precision for packed metallic
|
2016-12-04 11:37:39 +01:00 |
|
Lubos Lenco
|
cc91ed495b
|
Prevent node errors
|
2016-12-03 13:27:42 +01:00 |
|
Lubos Lenco
|
245a764fb7
|
Opacity texture.
|
2016-12-02 00:13:09 +01:00 |
|
Lubos Lenco
|
cafc4034ed
|
Improving soft shadows
|
2016-12-01 18:28:07 +01:00 |
|
Lubos Lenco
|
2c64c4dc05
|
Shadows for translucent context.
|
2016-11-29 21:57:56 +01:00 |
|
Lubos Lenco
|
98bf287985
|
Load ammo using eval.
|
2016-11-24 17:35:12 +01:00 |
|
Lubos Lenco
|
0f7ea897ca
|
Improve linked data.
|
2016-11-21 16:49:32 +01:00 |
|
Lubos Lenco
|
1649d77096
|
Fix shadows for height maps.
|
2016-11-19 11:44:15 +01:00 |
|
Lubos Lenco
|
eabe0bd64e
|
Support 2 uv maps.
|
2016-11-12 21:34:06 +01:00 |
|
Lubos Lenco
|
aca381d515
|
Fix area lamp links.
|
2016-11-08 15:14:56 +01:00 |
|
Lubos Lenco
|
a9a500c566
|
Auto-convert textures to supported format.
|
2016-11-07 22:10:11 +01:00 |
|
Lubos Lenco
|
5d1452ea66
|
Use Shadowmap node in blend data.
|
2016-11-07 17:01:21 +01:00 |
|
Lubos Lenco
|
c4e3c144e0
|
Point shadows placeholder.
|
2016-11-07 16:11:35 +01:00 |
|
Lubos Lenco
|
8be2efc8eb
|
Fix links.
|
2016-11-06 21:23:21 +01:00 |
|
Lubos Lenco
|
f5cdac1c7c
|
Area lamps.
|
2016-11-06 15:07:13 +01:00 |
|
Lubos Lenco
|
bcc6dbdf91
|
Textured lamp test, fixes.
|
2016-11-05 20:57:04 +01:00 |
|
Lubos Lenco
|
2348aa06f9
|
Area maximizing.
|
2016-11-05 12:56:12 +01:00 |
|
Lubos Lenco
|
52c516c957
|
Static background node.
|
2016-11-03 19:07:16 +01:00 |
|
luboslenco
|
547d22757e
|
Typo in comment.
|
2016-10-26 14:23:42 +02:00 |
|
luboslenco
|
8e21184c37
|
Depth fetch workaround.
|
2016-10-26 13:50:17 +02:00 |
|
Lubos Lenco
|
ccebc307d3
|
Close opened files.
|
2016-10-25 16:15:07 +02:00 |
|
Lubos Lenco
|
272b735ec0
|
Line endings, windows fixes.
|
2016-10-25 13:01:20 +02:00 |
|
Lubos Lenco
|
e50f60454e
|
Shaders ready.
|
2016-10-23 15:32:26 +02:00 |
|
Lubos Lenco
|
016dc01e5f
|
Fix bloom and dof.
|
2016-10-21 19:36:08 +02:00 |
|
Lubos Lenco
|
202ad3d7cf
|
Dynamic resolution scaling.
|
2016-10-19 17:46:13 +02:00 |
|
Lubos Lenco
|
9edb0b0fa9
|
Shaders overhaul.
|
2016-10-17 17:39:40 +02:00 |
|
Lubos Lenco
|
73e67e3c1e
|
Refactor shader params.
|
2016-10-17 12:02:41 +02:00 |
|
Lubos Lenco
|
fd6ec03f41
|
Reuse shader code.
|
2016-10-17 02:29:37 +02:00 |
|
Lubos Lenco
|
1dc2dcf6f8
|
Reusing shader code.
|
2016-10-17 00:02:51 +02:00 |
|