Commit graph

732 commits

Author SHA1 Message Date
Aidan C. Brady
dfda7547cc Fix Obsidian Ingot recipe 2013-11-24 08:19:50 -06:00
Aidan C. Brady
d5af842037 Fix a few bugs in Factory and Configuration GUI 2013-11-24 07:53:14 -06:00
Aidan C. Brady
009ee3a885 Add shift-click support and configurable usage to Digital Miner 2013-11-23 21:25:37 -06:00
Aidan C. Brady
dca7663de9 Fix factories 2013-11-23 15:21:01 -05:00
Aidan C. Brady
a27582971b Neatened up Diversion Transporter code 2013-11-23 15:01:18 -05:00
Aidan C. Brady
a848b11582 Fixed crash with Electrolytic Separator 2013-11-23 14:44:28 -05:00
Aidan
5b690e9bfb Merge pull request #461 from pixlepix/master
Logistical Diverter
2013-11-23 11:44:03 -08:00
Aidan C. Brady
22c07254fd Purification, Compressing, and Combining factories :) 2013-11-23 14:36:50 -05:00
Aidan Brady
4a5df9f922 Fixed tesla texture 2013-11-23 10:42:23 -05:00
pixlepix
45b449078c Added CC peripheral support for digital miner 2013-11-23 09:04:05 -05:00
pixlepix
dc1743d517 Divertion transporter fixes, including name change 2013-11-23 07:28:01 -05:00
pixlepix
51225ba715 Logistical diverter texture 2013-11-23 07:28:01 -05:00
pixlepix
2ecb10cbca Added Logistical Diverter 2013-11-23 07:28:01 -05:00
Aidan Brady
4c68aa2ca2 Fix machines being able to be placed facing up or down 2013-11-23 00:23:56 -05:00
Aidan Brady
2ef3b1be6c Make that miner require a robit! 2013-11-23 00:10:57 -05:00
Aidan Brady
f5d620b6a0 Fix sorter auto-orient 2013-11-23 00:01:44 -05:00
Aidan Brady
10da5406de RF! :D 2013-11-22 23:36:18 -05:00
Aidan C. Brady
a9fde31c97 Fix client/server item accepting issue on contractor 2013-11-22 21:25:06 -05:00
Aidan C. Brady
0adc0dc75e Attempt to use my own unit system 2013-11-22 20:58:49 -05:00
Aidan C. Brady
a3d200291c GUI work... 2013-11-22 20:39:44 -05:00
Aidan C. Brady
649f128d76 Work on textures 2013-11-22 20:27:27 -05:00
Aidan C. Brady
cc46bebc43 Teslas are FIXED! :) 2013-11-22 20:00:18 -05:00
Aidan C. Brady
e44519dc7d A ton of bug fixes, working on fixing teslas 2013-11-22 19:32:06 -05:00
Aidan C. Brady
dc925798b0 Hopefully fixed crash 2013-11-22 12:09:04 -05:00
Aidan C. Brady
df70da8bd0 Fix another crash 2013-11-22 07:34:03 -05:00
Aidan Brady
ace1365d0f Aw yeah! Better GUI packets for Miner. Heading to bed guys, see ya tomorrow! 2013-11-21 22:30:01 -05:00
Aidan Brady
0e2d2917d1 Remove Capacitor and Empty Capacitor, fix mouses, made sorter and miner maintain configuration 2013-11-21 21:37:03 -05:00
Aidan Brady
5f2545d8e8 A few fixes and new mechanics 2013-11-21 20:31:28 -05:00
Aidan Brady
41eda67517 Fixed miner filter issue. 2013-11-21 19:37:13 -05:00
Aidan
c9ea74b013 Merge pull request #451 from pixlepix/master
Made robit look up on chargepad
2013-11-21 16:36:33 -08:00
pixlepix
72909b7657 Made robit look up on chargepad? 2013-11-21 19:27:39 -05:00
Aidan Brady
f53153cfd4 ANOTHER donator? Whoa! Thanks so much Greylocke :) 2013-11-21 19:17:32 -05:00
Aidan Brady
b7c7f58f2c Fix up Robit pickup AI, and update donator cape list! Thanks ejmiv89! :) 2013-11-21 19:06:22 -05:00
Aidan Brady
6ff12e2c81 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-21 18:57:17 -05:00
Aidan Brady
85ad41df74 Fixed teslas! 2013-11-21 18:57:07 -05:00
pixlepix
1e2603d5fb Added Robit Item Pickup. 2013-11-21 18:51:22 -05:00
Aidan Brady
57c16a0916 Don’t replace furnaces, that was for ModJam 2013-11-21 18:31:15 -05:00
Aidan Brady
25f1a72a16 Active management for that Miner. 2013-11-21 18:29:22 -05:00
Aidan Brady
323690ffdb Hopefully fixed tesseract outputting 2013-11-21 17:19:59 -05:00
Aidan Brady
796a5aa397 Fixed IC2/TE support. 2013-11-21 16:50:40 -05:00
Aidan C. Brady
d01d444753 This miner is pretty much done :) 2013-11-21 16:29:22 -05:00
Aidan C. Brady
1c674f4317 Some bounding block inventory management 2013-11-21 16:04:14 -05:00
Aidan C. Brady
68f3d28119 Bounding blocks for miner! 2013-11-21 14:35:33 -05:00
Aidan Brady
44ca9d1067 Start work on bounding blocks 2013-11-21 08:44:59 -05:00
Aidan Brady
890de9446b Model positioning fixes! Next is lasers and/or multiblock! 2013-11-20 21:17:23 -05:00
Aidan Brady
34f300cf6f Begin implementing that sexy model
don’t recommend this build for personal use
2013-11-20 20:28:06 -05:00
Aidan Brady
8ce5876200 Some new logistics, preparing for model 2013-11-20 19:36:39 -05:00
Aidan Brady
222ce67e83 Miner kinda works! 2013-11-20 18:51:45 -05:00
Aidan Brady
e33775fec9 Fix tiny filter issue 2013-11-20 18:28:09 -05:00
Aidan Brady
1f3a82c3f0 Miner work! Starting on actual operation algorithms. 2013-11-20 18:17:10 -05:00
Aidan C. Brady
789c5dbf45 Some work on algorithm 2013-11-20 16:12:54 -05:00
Aidan C. Brady
7b3edc142e GUI and networking fixes - I think the GUI is finished. 2013-11-20 15:15:02 -05:00
Aidan C. Brady
9673b9c7f8 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-20 11:01:27 -05:00
Aidan C. Brady
14d557cbe5 Some work on things, got rid of version constants, they're supposed to differ per module. 2013-11-20 11:01:13 -05:00
Calclavia
f8e7363483 Fixed multimeter packet update 2013-11-20 21:23:42 +08:00
Calclavia
665b857b94 Changed the battery recipe 2013-11-20 20:40:58 +08:00
Calclavia
132dcef0f6 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-20 20:28:06 +08:00
Calclavia
7694967d40 Fixed #427 - Tesla coil having no recipe 2013-11-20 20:27:51 +08:00
Calclavia
e986b3e664 Can't believe Aidan never used constants for Mekanism's versions 2013-11-20 20:26:51 +08:00
Calclavia
49e19b6793 Copy and paste derp 2013-11-20 20:21:40 +08:00
Calclavia
ce458d2e77 Revert "Fixed #433 - Electric bolt render NPE"
This reverts commit 92993e832d.
2013-11-20 20:21:10 +08:00
Aidan Brady
85f759e5e6 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-20 07:20:38 -05:00
Aidan Brady
2d1dabd6b2 Fix a few crashes 2013-11-20 07:20:32 -05:00
Calclavia
92993e832d Fixed #433 - Electric bolt render NPE 2013-11-20 20:18:12 +08:00
Aidan Brady
7f9acda277 Aw yeah. This GUI…is coming together. 2013-11-19 22:27:28 -05:00
Aidan Brady
515cbf38c8 Fixes! 2013-11-19 22:13:35 -05:00
Aidan C. Brady
fc1cb7926c Added in some descriptive text to the GUI. 2013-11-19 20:15:03 -05:00
Aidan C. Brady
73bf81ceaa GUI is coming together! Still need to add reset button and map button actions, but layout is there. 2013-11-19 19:30:56 -05:00
Aidan C. Brady
d02d0ceadf GUI work, kinda functions, but not really 2013-11-19 18:56:53 -05:00
Aidan C. Brady
7a74fb86ba More work! 2013-11-19 18:16:26 -05:00
Aidan C. Brady
87f5bbcde2 Work on networking and GUIs of Digital Miner 2013-11-19 17:39:16 -05:00
Aidan C. Brady
c9deba55df Provide replace stacks 2013-11-19 15:38:18 -05:00
Aidan C. Brady
3939000190 More work! 2013-11-19 12:29:50 -05:00
Aidan C. Brady
86b6474f35 Beginning foundations of Digital Miner. 2013-11-19 12:13:37 -05:00
Aidan Brady
ba66b6fc9f Work on miner! 2013-11-18 22:15:03 -05:00
Aidan C. Brady
995207bcab Start work on Miner, make the Bin only eject items when front side is clicked! 2013-11-18 15:33:14 -05:00
Aidan C. Brady
2594918bee Double-click inserting on Bins 2013-11-18 14:50:59 -05:00
Aidan Brady
52d42e99f2 Fix ItemProxy leak 2013-11-17 23:37:02 -05:00
Aidan Brady
cc5d4281a2 Fix container item issue 2013-11-17 20:14:00 -05:00
Aidan Brady
0e0594a69b Electric Chest charges when in inventory 2013-11-17 19:56:16 -05:00
Aidan Brady
a63a8902f2 Sounds should be fixed. 2013-11-17 19:25:52 -05:00
Aidan Brady
f988c54134 Hopefully the final fix 2013-11-17 19:16:40 -05:00
Aidan Brady
147fb7609d Try removing extra url junk 2013-11-17 19:07:18 -05:00
Aidan Brady
40dd6798ea Attempted sound fixes
Guaranteed not to work :)
2013-11-17 19:03:44 -05:00
Aidan Brady
6a4750f90b Hopefully fixed sounds… 2013-11-17 13:39:40 -05:00
Aidan Brady
8095eb206c Fix textures, hopefully fix sounds 2013-11-17 13:31:56 -05:00
Aidan Brady
8a79352563 Debugging sound system 2013-11-17 13:23:19 -05:00
Aidan Brady
17d36cad4d Fixes and enhancements for TE 2013-11-17 10:55:20 -05:00
Aidan Brady
ae0edd50dc Fix Universal Cable TE support, fix build.xml 2013-11-16 19:08:47 -05:00
Aidan Brady
67db8c522a Fix TE support :) 2013-11-16 18:56:01 -05:00
Aidan Brady
e9382e64a9 Fixes! 2013-11-16 17:23:50 -05:00
Aidan C. Brady
f2fd5c382f Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-16 16:55:27 -05:00
Aidan C. Brady
57b1343311 Batteries are less buggy and more efficient 2013-11-16 16:55:20 -05:00
Aidan Brady
a2f667baf5 Fixed! :D 2013-11-16 13:38:34 -05:00
Aidan C. Brady
5954d51ad4 TE item support fixes 2013-11-16 12:56:43 -05:00
Aidan C. Brady
0616f28950 Fix test build 2013-11-16 12:49:41 -05:00
Aidan C. Brady
43440ebc4e Register Induction module :) 2013-11-16 12:30:40 -05:00
Aidan C. Brady
19b6d30f4c Fix crash 2013-11-16 12:27:43 -05:00
Aidan C. Brady
cc48b614ba Remove wire 2013-11-16 12:26:49 -05:00
Aidan C. Brady
dc59bebc33 Fixed EM Contractor 2013-11-16 12:12:17 -05:00
Aidan C. Brady
15e3369f15 Fix TE crash (temp) 2013-11-16 11:06:17 -05:00
Aidan C. Brady
ed637e4eed Follow Mekanism naming standards 2013-11-16 11:05:04 -05:00
Aidan C. Brady
53323279c7 MekanismInduction module - done!
Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan C. Brady
3d4625ddb9 Block-ID & Metadata based machine types, preparing for RI merge 2013-11-15 14:59:26 -05:00
Aidan C. Brady
3193f786cd Official Redstone Flux support complete!
(As far as I know at least)
2013-11-15 12:06:03 -05:00
Aidan Brady
ec98b19ffb Begin work on official TE2 integration :)
(Items done!)
2013-11-14 21:58:32 -05:00
Aidan Brady
8101ee2e26 A few fixes 2013-11-14 16:31:02 -05:00
Aidan C. Brady
be3063def5 Minor rendering enhancements 2013-11-14 08:12:09 -05:00
Aidan C. Brady
33283f5428 GL_LIGHTING 2013-11-14 07:48:18 -05:00
Aidan Brady
a29b637a0a Minor tool cleanups 2013-11-13 22:43:58 -05:00
Aidan Brady
d08c6da830 Fixed tool harvest levels 2013-11-13 17:21:00 -05:00
Aidan Brady
c209f8233a Bins are done :) 2013-11-13 16:19:41 -05:00
Aidan C. Brady
c9b5c7b51f Some work on rendering, fixed sound error 2013-11-13 14:59:11 -05:00
Aidan C. Brady
f24c12044d Merge branches 'master' and 'master' of https://github.com/aidancbrady/Mekanism 2013-11-13 08:12:34 -05:00
Aidan C. Brady
b04ff8d5cc Bins only have accessible slots on top and bottom 2013-11-13 08:12:25 -05:00
Aidan Brady
4d55db7a73 Some work on Bin item rendering 2013-11-12 22:43:06 -05:00
Aidan C. Brady
8e08c9adb8 Once and for all fixed ConcurrentModificationException 2013-11-12 20:19:06 -05:00
Aidan C. Brady
3b64a043df Bins can eject and accept items in block form, transporter support untested 2013-11-12 20:14:21 -05:00
Aidan C. Brady
1e336047d2 Bin block-based inventory work 2013-11-12 19:18:22 -05:00
Aidan C. Brady
e6ed263aa3 More bin work! :D 2013-11-12 18:42:55 -05:00
Aidan C. Brady
fe0631844b Some work on Bins 2013-11-12 16:45:48 -05:00
Aidan C. Brady
42fe1f3d69 Bin inventory management works! I have no idea how I managed this... 2013-11-12 11:01:16 -05:00
Aidan Brady
2a4a1cd291 Some more work on Bin crafting management. Don’t know if this is gonna work guys… 2013-11-11 23:57:33 -05:00
Aidan Brady
8cec8af952 Perhaps fixed a few bugs 2013-11-11 23:19:51 -05:00
Aidan Brady
80097e4d1b Some work on bins, currently crashing if you try to craft 2013-11-11 22:52:12 -05:00
Aidan Brady
1ac243f091 Work on bins! :) 2013-11-11 19:27:36 -05:00
Aidan Brady
f6704dc5ea Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException 2013-11-11 17:23:14 -05:00
Aidan C. Brady
9c53f1be66 Some work on bins, fix tank bug 2013-11-11 17:08:13 -05:00
Aidan C. Brady
4b5c8498a3 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-11 14:38:03 -05:00
Aidan C. Brady
3c0c5bef0d Major Universal Cable improvements, started work on Bin 2013-11-11 14:37:56 -05:00
Aidan Brady
5ad16564a3 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-10 19:35:52 -05:00
Aidan Brady
e277ee36c0 Fix some pathfinder bugs 2013-11-10 19:35:45 -05:00
Aidan C. Brady
99f53a1322 Some fancy sounds and tooltips 2013-11-10 18:54:30 -05:00
Aidan Brady
cc57fad0c2 Once again rewrote pathfinder. Idle paths are still fairly CPU intensive 2013-11-10 12:27:58 -05:00
Aidan Brady
dfd2985357 Transporters first try to send the item back home before idling 2013-11-09 15:30:30 -05:00
Aidan Brady
5a08cb1b90 Fix a possible crash 2013-11-09 10:56:47 -05:00
Aidan C. Brady
9883c9535c Rest index when mode switched 2013-11-08 11:15:52 -05:00
Aidan C. Brady
51ad429973 Coming along with round robin mode :) 2013-11-08 11:13:51 -05:00
Aidan C. Brady
7cc72e65b3 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-08 07:53:40 -05:00
Aidan C. Brady
8f33094e10 Start on RR algorithm 2013-11-08 07:53:32 -05:00
Aidan Brady
1aec33d8ec Added configuration option to turn off strict input colors 2013-11-07 21:27:12 -05:00
Aidan Brady
7053f4a30a Whoops! 2013-11-07 19:17:24 -05:00
Aidan Brady
9fdcb13faa Gas Tank recipe shows up in NEI 2013-11-07 19:15:58 -05:00
Aidan Brady
c02c53475d Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-07 16:59:43 -05:00
Aidan Brady
1df2209f25 Use proper obfuscation 2013-11-07 16:59:37 -05:00
Aidan C. Brady
d1089148f9 Don't accept a max over 64 2013-11-07 09:16:11 -05:00
Aidan Brady
b6446032ae Attempt to clean up pathfinder 2013-11-07 08:47:18 -05:00
Aidan Brady
86e920fc0b Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-06 22:37:48 -05:00
Aidan Brady
daeb09c7fd Fix Energy Cubes up/down render 2013-11-06 22:37:41 -05:00
Aidan C. Brady
67e2672197 Fix a few issues with min/max 2013-11-06 21:33:41 -05:00
Aidan Brady
1f59e441b8 Fix a few things 2013-11-06 19:44:52 -05:00
Aidan Brady
44addd9c75 Untested max/min support 2013-11-06 19:32:00 -05:00
Aidan Brady
8fdfe8d1ea Items render smaller 2013-11-06 17:52:30 -05:00
Aidan Brady
d2894d0c9d Began work on a more advanced ItemStack filter system, with min and max pull ranges 2013-11-06 17:19:02 -05:00
Aidan C. Brady
b1f2a61e20 Minor changes, nothing noticeable 2013-11-06 16:04:34 -05:00
Aidan Brady
a80b18b412 Remove printlns 2013-11-05 20:39:54 -05:00
Aidan Brady
51813050b0 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-05 20:35:05 -05:00
Aidan Brady
961537a560 Revert to old Crusher texture 2013-11-05 20:35:02 -05:00
Aidan C. Brady
f27381453c Updated BuildCraft API, implemented full-fledged BC energy support, allowed Logistical Transporters to connect to BuildCraft machines, allowed Logistical Transporters to output to double chests, fixed energy leak 2013-11-05 20:07:38 -05:00
Aidan C. Brady
e2e9c791a2 Fix robit render! 2013-11-05 07:49:26 -05:00
Aidan Brady
88d0d3125e Fix side color thingy! 2013-11-04 21:27:41 -05:00
Aidan Brady
1ff600b4a9 Added configurable restrictive input colors to all configurable machines, added some dandy sound effects 2013-11-04 21:11:09 -05:00
Aidan Brady
3b746e4a1d Fix wrenching 2013-11-04 16:59:19 -05:00
Aidan Brady
d825154bf6 Fixed Pressurized Tube connection render to Gas Tanks 2013-11-04 16:03:08 -05:00
Aidan C. Brady
99a603549a BioGenerator fancy biofuel render :D 2013-11-04 15:39:49 -05:00
Matt Chance
716c0b0c8b Fix crash when using a wrench on a GasTank 2013-11-03 17:53:11 -05:00
Aidan Brady
01a6174fdb Lots of things! 2013-11-03 16:54:33 -05:00
Aidan Brady
c3fa020561 New Electric Pump model! 2013-11-03 12:07:23 -05:00
Aidan Brady
2ecc48021d Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-03 11:38:39 -05:00
Aidan Brady
6d734c26e3 New models and fixes! 2013-11-03 11:38:36 -05:00
Ben Spiers
8fe921eebe Add config option to allow powering Railcraft and other MJ machines without BC loaded. Hopefully won't cause bugs... 2013-11-03 10:26:43 +00:00
Aidan Brady
65012d8427 Fix up inventory insert calculation 2013-11-03 00:14:54 -04:00
Aidan Brady
dcea9fa8f5 Item rendering :D 2013-11-02 21:19:01 -04:00
Aidan Brady
64fe3a21ea Fix typo, start work on fancy Energy Cube rendering :) 2013-11-02 21:07:55 -04:00
Aidan Brady
d1a1e3375a New Metallurgic Infuser model, more efficient active state management 2013-11-02 19:06:56 -04:00
Aidan Brady
2a73dc3332 Gave the Solar Generator a new model 2013-11-02 12:00:29 -04:00
Aidan C. Brady
289a2ee227 Configurable machine output colors 2013-11-02 01:31:32 -04:00
Aidan Brady
799142198a Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) 2013-11-01 23:51:10 -04:00
Aidan Brady
8db9c734d7 Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends 2013-11-01 22:36:06 -04:00
Aidan Brady
c281fcb14b Fix up a bunch of issues. This should fix epicbastion's problem honestly. 2013-11-01 19:14:02 -04:00
Aidan C. Brady
35a83f5ffc Fix crash! 2013-11-01 14:04:05 -04:00
Aidan C. Brady
cb30b11d64 Killed the rest of the references 2013-11-01 11:38:33 -04:00
Aidan C. Brady
9b4bd09958 Remove the rest of the Theoretical Elementizer references 2013-11-01 11:36:29 -04:00
Aidan C. Brady
91a8839203 Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal. 2013-11-01 11:33:00 -04:00
Aidan C. Brady
a19c4401af Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-01 09:38:38 -04:00
Aidan C. Brady
64c37f4d94 Hopefully fixed that pesky crash 2013-11-01 09:38:32 -04:00
Aidan Brady
cecff2947c Update IC2 API. 2013-10-31 22:46:16 -04:00
Aidan C. Brady
f0b6799409 Machines eject into transporters. 2013-10-31 14:46:14 -04:00
Aidan C. Brady
a00a557f2b Preload sounds on game startup, immediately fire updateScreen() on OreDict filter calculation, added restriction transporter recipe 2013-10-31 14:26:04 -04:00
Aidan C. Brady
2b37fe367a Fix output algorithm 2013-10-31 08:37:33 -04:00
Aidan C. Brady
fa92b707c9 Immediately load stacks if new filter calculation performed 2013-10-30 23:54:29 -04:00
Aidan C. Brady
43ee7f68df Fix hashCode() crash 2013-10-30 23:50:38 -04:00
Aidan C. Brady
abe549bf13 Started some work on more filter tab information. 2013-10-30 23:48:50 -04:00
Aidan Brady
f9350c40f8 Fixed a few bugs! 2013-10-30 21:59:36 -04:00
Aidan Brady
102b0ffeda Fixed output randomization 2013-10-30 20:38:41 -04:00
Aidan Brady
04d9b3dc68 Some fixes 2013-10-30 20:35:11 -04:00
Aidan C. Brady
656f74983f Lots of progress on ejectors and GUIs 2013-10-30 15:22:43 -04:00
Aidan Brady
2c49ca40ed Began work on automatic machine item ejection (much smaller project than transporters!) 2013-10-29 22:15:39 -04:00
Aidan C. Brady
6837b1fb66 Bumped version! 2013-10-29 19:31:26 -04:00
Aidan C. Brady
e155dfd17f Logistical Sorters use energy 2013-10-29 19:17:37 -04:00
Aidan C. Brady
70bed1ba97 Fixed bug causing ghost items and crash 2013-10-29 18:54:36 -04:00
Aidan C. Brady
4962dd62b3 Fix silly GUI crash 2013-10-29 18:20:34 -04:00
Aidan C. Brady
9496f7dfa3 Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
whoo!
2013-10-29 18:13:30 -04:00
Aidan C. Brady
013a2a7aa4 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-10-29 11:10:08 -04:00
Aidan C. Brady
a3afca5b64 Fixed up pathfinder, fixed most bugs and began work on a restriction transporter 2013-10-29 11:10:01 -04:00
Aidan Brady
df896ec3f3 Fixed that pesky crash, thanks Vaygrim! 2013-10-28 22:17:34 -04:00
Aidan Brady
001ce431dc Scrolling :)
Next is adding something similar to RP's "restriction tube!"
2013-10-28 21:08:37 -04:00
Aidan C. Brady
a2443f902d Fix generator names 2013-10-28 14:48:41 -04:00
Aidan C. Brady
2f3160c986 Better packet management for Logistical Transporters, smoother-looking item movement 2013-10-28 14:42:28 -04:00
Aidan C. Brady
d8a4ecb986 Don't launch VoiceClient unless VoiceServerEnabled is set to true 2013-10-28 07:16:22 -04:00
Aidan C. Brady
2fb13e1f3d Fix pick block crash on sorter 2013-10-28 07:14:21 -04:00
Aidan Brady
8478096bc7 Minor fix 2013-10-27 20:21:21 -04:00
Aidan Brady
a63573d80f Added transporter recipe, items now drop when necessary 2013-10-27 19:27:33 -04:00
Aidan C. Brady
cb555e90a6 Filters are now editable by GUI! 2013-10-27 18:24:16 -04:00
Aidan C. Brady
a500d0f592 Edit/delete filter packets 2013-10-27 17:47:17 -04:00
Aidan C. Brady
5e7c01c1af Client/server GUI communication logistics 2013-10-27 17:29:34 -04:00
Aidan C. Brady
f60106f0e9 Filter panel buttons render! 2013-10-27 15:00:22 -04:00
Aidan C. Brady
4272c4cb6d Fix up custom slot render, got scroll bar working 2013-10-27 11:44:19 -04:00
Aidan Brady
def9764b0d Remove IAccessibleGui 2013-10-27 00:10:17 -04:00
Aidan Brady
340ccd1e87 Slightly better packet management, removed Control Panel 2013-10-27 00:08:39 -04:00
Aidan Brady
f4ced367cd Add option to disable voice server 2013-10-26 23:55:11 -04:00
Aidan Brady
0bab44a522 Fixes, filters technically work now! 2013-10-26 23:46:39 -04:00
Aidan Brady
9b378f1fff Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-10-26 23:23:14 -04:00
Aidan Brady
3dab655328 Fix possible NPE 2013-10-26 23:23:11 -04:00
Aidan C. Brady
4a042cfdc2 Some work on networking logistics of GUI 2013-10-26 20:23:38 -04:00
Aidan C. Brady
a8d6386bb5 GUIs are cool :D 2013-10-26 19:04:33 -04:00
Aidan C. Brady
3a9a518188 Major GUI work! 2013-10-26 13:25:51 -04:00
Aidan Brady
51f24f058a Worked on that GUI, I think I've got down how this is gonna work 2013-10-26 00:02:57 -04:00
Aidan Brady
8bb6b7ac43 Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/client/render/tileentity/RenderLogisticalTransporter.java
2013-10-25 21:36:33 -04:00
Aidan Brady
b405c42e2f Remove useless InventoryNetwork 2013-10-25 21:34:55 -04:00
Aidan C. Brady
b8935f8f7a Started on sorter GUI! 2013-10-25 18:08:13 -04:00
Aidan C. Brady
b49defae88 Fixed some things!! 2013-10-25 17:11:15 -04:00
Aidan C. Brady
8d9ee35679 Sorter work - hopefully outputs items now! :D 2013-10-25 16:07:25 -04:00
Aidan C. Brady
e9c038cd24 More progress on Logistical Sorter 2013-10-25 09:51:13 -04:00
Aidan C. Brady
5a748c5ff6 More work on the Logistical Sorter! 2013-10-25 08:51:13 -04:00
Aidan C. Brady
51289b82c2 Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves. 2013-10-25 00:23:38 -04:00
Aidan C. Brady
609d9c5d17 Fixed server connection issue! 2013-10-24 17:14:09 -04:00
Aidan C. Brady
6b6a834a09 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-10-24 11:38:29 -04:00
Aidan C. Brady
61f8a06d48 Fixed pathfinding, hopefully fixed crash and build failure 2013-10-24 11:38:23 -04:00
Aidan Brady
54ac6bac5c Deleted old files 2013-10-23 22:50:10 -04:00
Aidan C. Brady
ab8361f9e8 Just about finished rendering! :D 2013-10-23 20:34:33 -04:00
Aidan C. Brady
84f7bd1f85 Finished core code for item tags, onto rendering! 2013-10-23 17:56:35 -04:00
Aidan C. Brady
61c7b3e4cd Started adding color tags for transport, shouldn't be too hard! 2013-10-23 08:50:27 -04:00
Aidan C. Brady
9983ee4a70 Killed a few lines of code that were the result of two crashes. 2013-10-23 08:16:29 -04:00
Aidan Brady
da71396128 Functional inventory management :D 2013-10-22 22:47:46 -04:00
Aidan C. Brady
4f773bbbf9 Began adding inventory algorithms. 2013-10-22 22:29:25 -04:00
Aidan C. Brady
9fabab18a3 Just about done with rendering, next steps are final bug fixes and inventory management implementations 2013-10-22 21:13:23 -04:00
Aidan C. Brady
8cc6d3222a Fix up bounds 2013-10-22 11:20:04 -04:00
Aidan C. Brady
89eda12200 Got more things working! 2013-10-22 11:08:28 -04:00
Aidan C. Brady
c7dcea6a06 Rendering is partially-functional; I have an idea to make this more efficient, will do later 2013-10-22 07:54:09 -04:00
Aidan C. Brady
33c8f960f3 Some work on rendering, still really incomplete 2013-10-21 23:46:24 -04:00
Aidan C. Brady
ed5c30fb0a More work, fixing client crashes 2013-10-21 23:03:54 -04:00
Aidan C. Brady
b4e53a5c54 More work on logistical transporters, getting these logistics down! 2013-10-21 20:54:28 -04:00
Aidan Brady
4b82ab6cc1 Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing 2013-10-20 22:47:20 -04:00
Aidan C. Brady
5b44e0f409 Synchronized network code, should be thread safe. 2013-10-20 00:04:11 -04:00
Aidan C. Brady
f3838a1f7e Hopefully fixed BuildCraft powerHandler bug 2013-10-19 23:36:09 -04:00
Aidan C. Brady
e150df8743 Fixed NEI, fixed TNT dupe 2013-10-19 12:55:21 -04:00
Aidan C. Brady
8c51e4dd25 Fixed possible VoiceInput crash 2013-10-19 12:35:55 -04:00
Aidan Brady
f646ecdff6 Kill connection if unable to trace IP 2013-10-18 20:24:12 -04:00
Aidan Brady
9ed6614e5b More, shorter retries 2013-10-18 20:21:52 -04:00
Aidan Brady
ea21ad0061 Synchronization and better connection management 2013-10-18 20:17:40 -04:00
Aidan Brady
61d046b518 Hopefully fixed walkie talkies 2013-10-18 20:05:47 -04:00
Aidan Brady
d8a806ebab Debugging walkie talkies, don't use this build unless you like console spam 2013-10-18 19:09:08 -04:00
Aidan C. Brady
0350eef398 Minor changes 2013-10-18 07:33:27 -04:00
Aidan C. Brady
17d0e20bdb Fix server crash 2013-10-16 13:49:31 -04:00
Aidan C. Brady
a5a4c7a65a Prevent possible server crash 2013-10-15 19:57:18 -04:00
Aidan C. Brady
1b717267f3 Moved client-sensitive info over to MekanismClient 2013-10-14 23:36:07 -04:00
Aidan C. Brady
c0651a9377 Fixed walkie talkies stacking, they now glow when in on state 2013-10-14 16:13:32 -04:00
Aidan C. Brady
15cba39b30 Fixed capes :) 2013-10-14 15:54:10 -04:00
Aidan C. Brady
15dc84bd5f Stupid obfuscation 2013-10-14 15:07:30 -04:00
Aidan C. Brady
9d94e55ece Hopefully fixed crash 2013-10-14 14:59:48 -04:00
Aidan C. Brady
3caf04ef4a Fix IC2 error 2013-10-14 14:34:05 -04:00
Aidan C. Brady
fb2be7df86 More cleanups, now to update to forge build 931 2013-10-14 14:25:04 -04:00
Aidan C. Brady
5dbfd15a0e Cleaned up code 2013-10-14 14:08:15 -04:00
Aidan C. Brady
0feba0d9b3 Fixed key handler, added complete keybind support, added proper error messages, more work on walkie talkies. 2013-10-14 13:27:38 -04:00
Aidan C. Brady
cafe2a7dfb Much more server work 2013-10-14 12:44:07 -04:00
Aidan C. Brady
17fdc03e9f Work on server 2013-10-13 23:40:28 -04:00
Aidan C. Brady
fbedc1915f More core work 2013-10-13 23:27:49 -04:00
Aidan C. Brady
34f1053354 The beginnings of a voice server 2013-10-13 22:50:21 -04:00
Aidan C. Brady
0d7b2414ce Walkie Talkie foundation! :D 2013-10-13 12:31:26 -04:00
Aidan C. Brady
a6ed1c054e Re-added maganese 2013-10-13 01:19:18 -04:00
Aidan C. Brady
9194f71630 Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/common/Mekanism.java
2013-10-13 01:04:04 -04:00
Aidan C. Brady
b1c2afd68d Add proper IC2 item support, add maganese for future use 2013-10-13 01:01:30 -04:00
Ben Spiers
189c6d4551 L10n support by popular demand. Closes #204 2013-10-12 16:43:56 +01:00
Ben Spiers
3c73914337 Merge branch 'master' of github.com:aidancbrady/Mekanism 2013-10-12 15:39:01 +01:00
Aidan C. Brady
9735363dc1 Update IC2 API, minor enhancements and fixes 2013-10-08 18:06:25 -04:00
Aidan C. Brady
155978aefd Forgot to commit change! 2013-10-08 17:47:45 -04:00
Aidan C. Brady
bf1150e2cb Fixed minor GUI issues, recipe type interface is now a GuiElement
Oh, I'm not dead btw
2013-10-08 17:47:03 -04:00
Ben Spiers
132306ed76 Multipart and everything 2013-10-03 00:10:20 +01:00
Ben Spiers
e05479a909 Update every applicable API, remove some unused imports 2013-09-30 22:37:16 +01:00
Ben Spiers
7f4a603f64 Update ic2 API. AGAIN
Conflicts:
	common/mekanism/common/Mekanism.java
	common/mekanism/common/MekanismHooks.java
2013-09-28 03:20:43 +01:00
Ben Spiers
a4222a86f0 Update obf
Conflicts:
	common/mekanism/client/render/tileentity/RenderUniversalCable.java
2013-09-28 03:06:41 +01:00
Ben Spiers
c53be88a5f Fix a stupid bug. 2013-09-27 22:32:54 +01:00
Ben Spiers
53b659ca12 Merge pull request #264 from DarkGuardsman/master
could be a fix to concur modification error
2013-09-20 11:33:46 -07:00
micdoodle8
d70dbe431a Fix concurrent modification exception when unloading chunks. 2013-09-12 17:28:32 -04:00
DarkGuardsman
b021cd6d3f could be a fix to concur modification error
So far it looks like it is working but more research/testing needs to be
done.
2013-09-09 02:04:56 -04:00
Calclavia
fe0b7cd757 Added universal cable to ore dict for recipe 2013-09-07 23:21:25 +08:00
Aidan Brady
8509eaf0ad Fixed IC2 integration :) 2013-08-30 15:20:52 -04:00
Aidan Brady
92bee121b2 Update IC2 API 2013-08-29 18:57:13 -04:00
Aidan C. Brady
a73bf9e9d4 Necessary null check 2013-08-29 13:03:32 -04:00
Ben Spiers
9755b47833 Universal cable support for accepting from UE machines. change *Network* to *TransmitterNetwork* in ITransmitter to avoid method name conflicts.
Not all IConductor methods are properly implemented, doesn't seem to cause problems in my testing. Could probably implement IElectricityNetwork in EnergyNetwork but this seems to work.
2013-08-27 00:18:12 +01:00
Aidan C. Brady
86b8499bb5 A bit more organizing, nothing API related 2013-08-26 18:57:08 -04:00
Aidan C. Brady
6af0b1abd7 Screw it, package organization (sorry, that's an API update) 2013-08-26 18:49:32 -04:00
Aidan C. Brady
13a47bbc96 Final changes in upgrade GUI modularization, will work on factory recipe type GUI modularization next 2013-08-26 18:28:55 -04:00
Aidan Brady
08fda4cdd5 Upgrade refactoring, CURRENTLY BROKEN 2013-08-25 20:54:34 -04:00
Aidan Brady
7f1b3d60f9 Tiny cleanup 2013-08-25 12:35:12 -04:00
Aidan Brady
b540e95381 Fix Gas Tank crash 2013-08-25 12:29:30 -04:00
Aidan Brady
268a1eca6b Refresh UE API 2013-08-25 12:22:31 -04:00
Aidan Brady
13901f60b0 Bit of modularization 2013-08-25 12:17:56 -04:00
Aidan Brady
55fee96644 Updated IC2 API (again), added obsidian 200% ore-to-dust processing 2013-08-25 12:02:25 -04:00
Aidan Brady
9a6f4d6a0e Fix the crashes people are having with checkTransmissionType() 2013-08-25 11:24:07 -04:00
Calclavia
791c60fd77 Updated UE API 2013-08-25 21:37:11 +08:00
Calclavia
e228e11031 Updated BuildCraft API 2013-08-25 21:36:29 +08:00
micdoodle8
9b356038f9 Fix pressurized tubes not connecting to gas transmitters in external mods. 2013-08-25 01:39:55 -04:00
micdoodle8
8e667efd7b Fix canTransferGas()
Tested and working.
2013-08-25 01:34:45 -04:00
Ben Spiers
0951acf142 Remove the old one. Forgot to save the file... 2013-08-25 02:47:16 +01:00
Ben Spiers
32c32fb106 Move checkTransmissionType to TransmissionType. 2013-08-25 02:41:03 +01:00
Ben Spiers
d18c9645f9 Fix being able to move the electric chest into a different slot using number keys and crashing everything 2013-08-25 02:41:03 +01:00
Ben Spiers
ecd9f29f07 Don't emit fluid from active pipes. 2013-08-25 02:41:03 +01:00
Aidan C. Brady
7a7b398f31 Several bugfixes, overhaul of TileEntity-based upgrade management 2013-08-24 21:22:45 -04:00
Ben Spiers
081e204dbf Pressurized tubes transfer gas 2013-08-23 19:43:10 +01:00
Ben Spiers
8f4b19f87c A slightly surprisingly large number of unused imports 2013-08-23 19:25:26 +01:00
Ben Spiers
6cf89af4b2 Generalise the EnergyMeter. The name may not be entirely accurate any more. 2013-08-23 19:23:08 +01:00
Ben Spiers
2045c26c7d UE update 2013-08-23 04:19:44 +01:00
Ben Spiers
65776e3516 Fix a bit of wonkiness with pipes, etc. 2013-08-23 04:19:01 +01:00
Ben Spiers
486e5aa334 Make dynamic tanks render gaseous fluids by transparency instead of level. 2013-08-22 23:55:06 +01:00
Ben Spiers
f39e3a528d Fix chunk-load handler; make it refresh adjacent loaded chunks as well, to
solve an edge case.
2013-08-22 21:16:28 +01:00
Ben Spiers
67687cd579 I'm an idiot. 2013-08-22 21:16:27 +01:00
Aidan C. Brady
5e379f052a Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/api/GasNetwork.java
	common/mekanism/common/EnergyNetwork.java
	common/mekanism/common/FluidNetwork.java
	common/mekanism/common/InventoryNetwork.java
	common/mekanism/common/TileEntityEnergyCube.java
	common/mekanism/generators/common/TileEntityGenerator.java
2013-08-22 14:07:28 -04:00
Aidan C. Brady
5072b20673 Updated IC2 API, modularized energy management 2013-08-22 11:36:31 -04:00
Ben Spiers
d9c94cc0c8 Add missing import 2013-08-21 20:31:54 +01:00
Ben Spiers
e598527656 Fix StackOverflowException on getNetwork. 2013-08-21 20:26:47 +01:00
Ben Spiers
19cea5b35c PowerReceiver can sometimes be null 2013-08-19 21:29:14 +01:00
Ben Spiers
18868398b4 Stop Object3D.getTileEntity() from loading unloaded chunks. 2013-08-19 18:37:36 +01:00
Aidan C. Brady
896daa10e8 Quick fix 2013-08-19 09:45:43 -04:00
Aidan C. Brady
de10fa2d58 Finished new changes, canTransferGas() functionality temporarily severed 2013-08-19 07:55:47 -04:00
Aidan Brady
30f7bfa126 Loads of work on modularization, BROKEN BUILD 2013-08-18 21:32:47 -04:00
Aidan Brady
046cab7880 Base transmitter TileEntity class 2013-08-18 17:04:20 -04:00
Aidan Brady
f64ea42e43 Even more modularization 2013-08-18 16:51:47 -04:00
Aidan Brady
b2f20185e4 Further modularized transmitter networks 2013-08-17 13:32:05 -04:00
Aidan C. Brady
20728eff4f Began work on a more modular approach to networks 2013-08-16 11:56:42 -04:00
Aidan C. Brady
98a436d2f7 Cleanup 2013-08-16 11:50:58 -04:00
Aidan C. Brady
38e772107c Merged NEI module, bumped version 2013-08-14 11:01:44 -04:00
Ben Spiers
2389d3d864 Re-add and update NEI plugin to work again 2013-08-10 20:52:59 +01:00
Aidan Brady
9fae571278 Remove dead code 2013-08-08 13:13:19 -04:00
Aidan Brady
6ce44658ad Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/common/EnergyNetwork.java
	common/mekanism/common/ItemBlockEnergyCube.java
	common/mekanism/common/LinkedPowerProvider.java
	common/mekanism/common/TileEntityUniversalCable.java
	common/mekanism/generators/common/TileEntityGenerator.java
2013-08-08 13:11:25 -04:00
Aidan Brady
8996b499e3 Merging with other computer 2013-08-08 13:10:11 -04:00
Aidan Brady
7e167b753a Logistical Transporters now have complete network functionality. Actual item transport is the next step!
Also fixed various network bugs. :)
2013-08-06 01:40:41 -04:00
Aidan Brady
fe9cd85564 Work on Logistical Transporter 2013-08-05 23:58:44 -04:00
Aidan Brady
96b192efef General rendering improvements
*Faster gas rendering in Pressurized Tube.
*Lava now glows when in Dynamic Tank.
*Mechanical Pipes won't visually connect to Dynamic Valves when not part of a multiblock structure.
*Fixed energy cube GUI "Inventory" text color, fixed energy cube GUI energy scale bar.
2013-08-05 18:58:24 -04:00